MonkE
Primate Philosopher
It hasn't been settled on what to build next in Dellham. GaryNemo has suggested (as do I) building another settler. My aim is to start another city in the Northlands.
Statistics: +2 Food, 4(-1) Shields, 5(-1) Trade. Grows in 7 turns (no unrest even with 2 units gone). To build a settler takes 14 turns without IPRB. Support would be a small issue (unless a unit is lost), as there would be 4 units supported by 2 citizens for a while.
Reneaux: +2 F, 3 S, 3 T. Finishes current settler build in 5 or 6 turns, and Elvis can leave. Then build settler, archer, temple or ????
CJ: +3 F, 3 S, 2 T. Grows in 5 turns (unrest - hire Elvis from Reneaux). Settler finishes at least 8 turns away unless spending more than $8+8 IPRB. Post your opinion if you have one.
Statistics: +2 Food, 4(-1) Shields, 5(-1) Trade. Grows in 7 turns (no unrest even with 2 units gone). To build a settler takes 14 turns without IPRB. Support would be a small issue (unless a unit is lost), as there would be 4 units supported by 2 citizens for a while.
Reneaux: +2 F, 3 S, 3 T. Finishes current settler build in 5 or 6 turns, and Elvis can leave. Then build settler, archer, temple or ????
CJ: +3 F, 3 S, 2 T. Grows in 5 turns (unrest - hire Elvis from Reneaux). Settler finishes at least 8 turns away unless spending more than $8+8 IPRB. Post your opinion if you have one.