pineappledan
Deity
Another congress, another round of Spain tweaks.
Spain has remained resolutely on the bottom of the tier lists, and I haven't heard many good things about them from players.
It's time to take the gloves off
Current UA: Reconquista
10 Gold and 4 Faith from gaining tiles, scaling with Era.
May purchase naval Units with Faith
Inquisitors unlock earlier and do not cost Gold maintenance. Gain an inquisitor when conquering a City.
Proposed UA: Plus Ultra
10 Gold and 4 Faith from gaining tiles, scaling with Era.
May purchase naval Units with Faith.
Newly Founded Cities adopt the Majority Religion of your Capital.
Note:
- Newly founded cities will always start with a minimum of 1000 pressure from the religion of your capital, or however much pressure is required to convert the new city's starting population +1. So if a city starts with 4
, it will start with enough pressure to convert 3 to your Capital's majority religion.
- The ability works with Pantheons
Current Conquistador (Explorer replacement)
Can settle cities on different landmasses from your Capital
Has all the free buildings that a Pioneer has, plus lighthouse and harbor
Gives access to unique Mission building
Proposed Conquistador (Explorer replacement)
Can settle cities with no restriction
Has all the free buildings that a Pioneer has, plus lighthouse and harbor
Mission building removed
Current Hacienda:
Available at Guilds
Proposed Hacienda:
Available at Steel
Secondary Victory Pursuit:
VICTORY_PURSUIT_DOMINATION changed to VICTORY_PURSUIT_DIPLOMACY
Leader Personality:
MinorCivCompetitiveness: 5 => 7
WarmongerHate 5=> 4
Leader Flavours:
Military training: 8 => 6
Offense 8=> 7
Defense 7=> 4
Mobile 8 => 5
Ranged 8 => 6
Naval 6 => 8
Naval Recon 7 => 8
Air 7 => 5
Anti-air 7=> 5
Air Carrier 7 => 5
Nuke 7 => 5
Use Nuke 7 => 5
Growth 7 => 5
Gold 7 => 9
Science 7 => 5
Spaceship 5 => 3
Espionage 5 => 3
Religion 6 => 9
Happiness 8 => 5
Sea Trade Route 5 => 7
Wonder 5 => 4
Major Civ Approach
Current approaches:
War 8 => 7
Hostile 7 => 4
Deceptive 6 => 3
Afraid 3 => 2
Minor Civ Approach
Current Approaches
Friendly -1 => 4
Conquest 8 => 5
Rationale:
UA:
- The Inquisitor bonus has not been well-received. Free automatic conversion of new cities would reinforce a raze-resettle playstyle that is enabled by their unique settler UU and the bonus gold from tile claims.
- Without the reference to the Spanish Inquisition, the name Reconquista is not suitable. The rest of the kit is more focused on the Conquista and overseas empire.
UU:
By removing the settle restriction, Conquistadors can be used much more easily and frequently. They can be used more flexibly in combination with the UA to raze and resettle conquered cities.
This is simpler for both people and the AI
With the UA's automatic conversion the Mission is no longer needed to convert newly settled cities, so we don't need it anymore.
UI:
Spain has two late medieval components, and it takes too long for them to get their economic engine going.
It's a bit painful given the anachronism, but that's perhaps a necessary evil to get Spain up and running so they can start playing their game.
Leader:
It's my belief that a contributing factor to Spain's lack of success is that her AI is basically an insane warmonger but with no hard hitting abilities to back it up.
Spain has no flavours below 5. They are overstretched and have too many areas of focus
Spain currently has domination as its only victory pursuit. It is the only civ with both a primary and secondary victory pursuit for the same victory. I suspect this is making the AI extremely aggressive and irrational.
Adding a diplomacy victory would steer Spain towards a great leveraging of its gold and faith resources.
Spain's current diplomatic approaches are very aggressive towards city-states, and that's a bad strategy in general.
Spain still has a high mobile flavor even though their UU isn't mounted anymore, in contrast, she has relatively low naval flavours given her UA.
Complex Proposal: DLL + Database Changes needed, pineappledan will assist with database changes
Spain has remained resolutely on the bottom of the tier lists, and I haven't heard many good things about them from players.
It's time to take the gloves off
Spoiler UA :
Current UA: Reconquista
10 Gold and 4 Faith from gaining tiles, scaling with Era.
May purchase naval Units with Faith
Inquisitors unlock earlier and do not cost Gold maintenance. Gain an inquisitor when conquering a City.
Proposed UA: Plus Ultra
10 Gold and 4 Faith from gaining tiles, scaling with Era.
May purchase naval Units with Faith.
Newly Founded Cities adopt the Majority Religion of your Capital.
Note:
- Newly founded cities will always start with a minimum of 1000 pressure from the religion of your capital, or however much pressure is required to convert the new city's starting population +1. So if a city starts with 4

- The ability works with Pantheons
Spoiler UU :
Current Conquistador (Explorer replacement)
Can settle cities on different landmasses from your Capital
Has all the free buildings that a Pioneer has, plus lighthouse and harbor
Gives access to unique Mission building
Proposed Conquistador (Explorer replacement)
Can settle cities with no restriction
Has all the free buildings that a Pioneer has, plus lighthouse and harbor
Mission building removed
Spoiler UI :
Current Hacienda:
Available at Guilds
Proposed Hacienda:
Available at Steel
Spoiler Leader Personality :
Secondary Victory Pursuit:
VICTORY_PURSUIT_DOMINATION changed to VICTORY_PURSUIT_DIPLOMACY
Leader Personality:
MinorCivCompetitiveness: 5 => 7
WarmongerHate 5=> 4
Leader Flavours:
Military training: 8 => 6
Offense 8=> 7
Defense 7=> 4
Mobile 8 => 5
Ranged 8 => 6
Naval 6 => 8
Naval Recon 7 => 8
Air 7 => 5
Anti-air 7=> 5
Air Carrier 7 => 5
Nuke 7 => 5
Use Nuke 7 => 5
Growth 7 => 5
Gold 7 => 9
Science 7 => 5
Spaceship 5 => 3
Espionage 5 => 3
Religion 6 => 9
Happiness 8 => 5
Sea Trade Route 5 => 7
Wonder 5 => 4
Major Civ Approach
Current approaches:
War 8 => 7
Hostile 7 => 4
Deceptive 6 => 3
Afraid 3 => 2
Minor Civ Approach
Current Approaches
Friendly -1 => 4
Conquest 8 => 5
Rationale:
UA:
- The Inquisitor bonus has not been well-received. Free automatic conversion of new cities would reinforce a raze-resettle playstyle that is enabled by their unique settler UU and the bonus gold from tile claims.
- Without the reference to the Spanish Inquisition, the name Reconquista is not suitable. The rest of the kit is more focused on the Conquista and overseas empire.
UU:
By removing the settle restriction, Conquistadors can be used much more easily and frequently. They can be used more flexibly in combination with the UA to raze and resettle conquered cities.
This is simpler for both people and the AI
With the UA's automatic conversion the Mission is no longer needed to convert newly settled cities, so we don't need it anymore.
UI:
Spain has two late medieval components, and it takes too long for them to get their economic engine going.
It's a bit painful given the anachronism, but that's perhaps a necessary evil to get Spain up and running so they can start playing their game.
Leader:
It's my belief that a contributing factor to Spain's lack of success is that her AI is basically an insane warmonger but with no hard hitting abilities to back it up.
Spain has no flavours below 5. They are overstretched and have too many areas of focus
Spain currently has domination as its only victory pursuit. It is the only civ with both a primary and secondary victory pursuit for the same victory. I suspect this is making the AI extremely aggressive and irrational.
Adding a diplomacy victory would steer Spain towards a great leveraging of its gold and faith resources.
Spain's current diplomatic approaches are very aggressive towards city-states, and that's a bad strategy in general.
Spain still has a high mobile flavor even though their UU isn't mounted anymore, in contrast, she has relatively low naval flavours given her UA.
Complex Proposal: DLL + Database Changes needed, pineappledan will assist with database changes
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