Cities - as battlefields

Well... You can occupy a suburb and remove the cities ability to "work" that tile in civ III. But untill you control the CITY itself you shouldn't get any type of freindly territory bonus' IMO.
 
i think it should take a while in the modern age to conquest a city.. but the idea of cities and subarbs...sounds like SIM-Civy to me. i think cities should only be one square considering a sqaure repersents a massive area.
 
Ya... A multi-tiled city seems too local for a world-conquest game like civ. Besides, if a city grew to three tiles, lets say, and I captured one of the tiles, do you still get production? (or as much production?) and since I technically have a part of a city, do I get production? And how would borders work?

I think we should just leave it as one tile per city, and as it grows bigger, there can be skyscapers in it showing a higher population.
 
Fighting has changed very much during the years. In Ancient Times fighting for a city often ment that two armies would clash outside the city on a plain. Then the victors would get the city and the inhabitants would simply work for the victors without any real sense of the cities owner changing. But that all changed with Nationalism. All of a sudden people wouldn't just let someone take their city, they would fight for it. I have no idea how this could be implemented in civ or even if it would be very wise.
Always going for the most realistic approach isn't the best. Civ has done well with 1-square cities for almost 15 years now, and it has worked very well.
 
Superkrest said:
i think it should take a while in the modern age to conquest a city.. but the idea of cities and subarbs...sounds like SIM-Civy to me. i think cities should only be one square considering a sqaure repersents a massive area.
I'd prefer not to extend the duration of the battle nor the scope of a battle over a city. I would prefer to address this by a good model for resistance once a city has been occupied.

Believe it or not, even the heavily urbanized nation of the Netherlands has 26% arable land (according to the CIA). Japan has 12% or so, but that's probably more a function of mountainous terrain than urbanization.
 
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