Sorry. Not really concentrating on Mercs/CCC atm. But this raises a red flag:
Code:
AraucaniaPatagoniaOrelieAntoineI.lua:147: Error! tableRoot is not defined properly, or is not a table! Received: [nil] Aborting...
If you can locate this mod - something to do with Patagonia or Araucania or something - then I'd suggest disabling it and seeing if that fixes the issue. At the very least, this certainly sounds like it'd interfere with Mercs. TSL routine.
1. Just because you don't like how it works, doesn't mean it needs changing. But I do think some more ways should stand to be introduced to combat it, and I like the 1% per turn under your control.
2. Ok, will think about it.
3. Disagree completely. Seeing hidden antiquity sites promotes exploration, albeit with an Archaeologist. Now, if only you needed to have the site in your borders to excavate it, or it excavated it faster in your borders - something to encourage settling those spots.
Appreciate the feedback, Natan
The bottom code will be enough.
Quick
update to accomodate Sukritact's latest E&D, as well as the latest beta for EUI.