Orion66 said:Hello
I wonder. Will cities grow on 2 or more tiles? That would be fantastic. A big city that taks 4 or 5 squares/tiles. It would be great in battles. Capturing city would not be so easy and quick.
Rhymes said:A city covers a 21 tiles radius, with the center tile being the only attackable one. I do think that the city view graphics will expend to the surrounding tiles.
Belboz said:Sorry if this has been asked and answered before, but is there a 'destroy improvement' feature in the game? And if so, what effect will it have on the tiles surrounding the central tile that have city graphics on them?
A wild guess: as the city grows some 'suburbs' are added around the city tile (over possible improvementsRhymes said:I have no idea.... I dont think it has ever been asked before either.
Belboz said:Sorry if this has been asked and answered before, but is there a 'destroy improvement' feature in the game? And if so, what effect will it have on the tiles surrounding the central tile that have city graphics on them?
Yeah, it's good that they kept the actual city on 1 tile (but added the cool gfx). When I tried to create 'street fights' back with Empire it never felt like it was right.weakciv said:Unfortunatly I could not find the quote, but City appearance can grow to surrounding tiles. However the actual City is still only on the one tile.