Citizen = 1 hammer, Engineer = 1 Hammer also?

Zechnophobe

Strategy Lich
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This just seems completely silly to me. A worker who is not working a tile gives 1 hammer per turn.

An engineer specialist ALSO gives 1 hammer per turn.

The only difference is literally the 3 GPP. You will go DOWN in production using Great Engineers. GE's being about the worst specialist doesn't help any either.
 
How is that down? It's the same number of hammers. And after the GPPs spawn a GE then you get a free building or 4 hammer tile or a golden age from that GE.

But yes, in terms of raw hammers it seems like engineer specialists ought to produce more hammers than non-specialist citizens that are not working tiles.
 
How is that down? It's the same number of hammers. And after the GPPs spawn a GE then you get a free building or 4 hammer tile or a golden age from that GE.

But yes, in terms of raw hammers it seems like engineer specialists ought to produce more hammers than non-specialist citizens that are not working tiles.

A hill without a mine gives 0 food and 2 hammers
An engineer gives 1 hammer. I hadn't meant down compared to the citizen, but down compared to someone working a tile.

  • Artist gives +1 culture, which is stronger in 5 than in 4, so it makes some sense.
  • Merchants give +2 gold, about the same as any tile with a trading post.
  • Scientists give 3 science, a huge boon
  • Engineers give 1 hammer, worse than a hill, worse even than an unimproved plains square, since that at least gives you food.
 
Well, a great engineer completing a wonder is hundreds of hammers.

But I guess most people spam GS as they are so imba.

But well, go Freedom+Rationalism and build Statue of Liberty. But that is endgame...
 
With the 1 food specialist bonus engineers might be too good if they give 2 hammers? Only explanation i can think of, it seems silly to me too. And why is the engineer building so bad? Hardly seems worthwhile to make.
 
Well, a great engineer completing a wonder is hundreds of hammers.

But I guess most people spam GS as they are so imba.

But well, go Freedom+Rationalism and build Statue of Liberty. But that is endgame...

And they don't even do that either :(. Why does a great scientist get a free tech independent of era.. but a great engineer doesn't just auto-finish a wonder?

And even with Freedom stuff to make them better, and Statue of Liberty for a second hammer (Which I think applies to the citizen too? Not sure), I'd still rather run other things. 1 food, 5 science, 1 hammer? That's an AMAZING tile. Compared to 1 food, 2 science 2 hammers.
 
in theory, engineers are great. If you run an engineer for 34 turns, you'll get 102 engineer poitns and spawn a GE. That GE can create wonder for um... I think 600 hammers is the limit? So that engineer is worth 600 hammers, plus 1 hammer per turn, for a total of 18.6 hammers/turn. And it goes up with stuff that improves great people points.

Unfortunately, great scientists are so good that you almost always want to run those instead, and as you generate more great people the calculation for a GE stops being so good. The only reason to run engineers is if there's a wonder you really, really want, and you don't have the production to build it the normal way.
 
Well, but that's only the first one, and only if you have no other sources of GPP. Spending 100 turns getting the third GE for that same 600 hammers is an average of 6 hammers a turn. In 100 turns your growth in the city from working a square with food, or just getting the other incremental benefits along the way will be much better.
 
And they don't even do that either :(. Why does a great scientist get a free tech independent of era.. but a great engineer doesn't just auto-finish a wonder?

Dunno tbh how many hammers since I go for GS unless I'm Egypt. There should be plenty at least until GP pool requirement inflates. But, yeah I agree it's funny that unemployed are as good.

And even with Freedom stuff to make them better, and Statue of Liberty for a second hammer (Which I think applies to the citizen too? Not sure), I'd still rather run other things. 1 food, 5 science, 1 hammer? That's an AMAZING tile. Compared to 1 food, 2 science 2 hammers.

Academy?
Well yeah, it's nice especially with multipliers. But how many you make? It's a few through a game.

It seems they made the game easy to research, harder to produce, this is just another proof. That makes little sense to me as opposed to some I believe science is too fast, not production too slow. Pacts, GSs are very strong. Engineers however, are just plain suck.

Part of me believes they made Factory/Railroads too powerful, meaning that every added hammer in major production cities are doubled. Thus you don't upgrade mines as opposed to LM. Something is fishy for sure. Not complaining, just saying it's odd.
 
Great merchant>Other great people.

Why? Last time i used a great merchant i got 1300 gold and 30 influence to my friendly city state. Now use that money for research pacts and you get more techs than with a great scientist.
 
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