City placement: 3rd city and beyond

One iron is enough for now (let our culture overtake the one to the SW). Also, we should really build a city 1 south of the wheat in the above picture.

Close you say? Yes.
Is the current city more productive? Yes, in the short-term (maybe 10 shields), but no in the long term. It's only going to reach size 6 or 7 tops. The one by the wheat and 2 cattle can use a lot more of those hills. (Remember PDX in DG1?)
 
I'm going to disagree with CT here. I say why not go for as many as possible.
I agree with the PDX like city, as seeing another city like that would be great. But I feel we should keep looking around and try to find as many sources, and try to settle on as many sources as possible.

SaaM
 
The way I see it, there are 3 very good locations for the Iron City. Posted below:



To me, it's between sites 2 and 3, and I'm leaning towards 2 for the Flood Plain (faster growth).
 
Chieftess said:
Is the current city more productive? Yes, in the short-term (maybe 10 shields), but no in the long term. It's only going to reach size 6 or 7 tops. The one by the wheat and 2 cattle can use a lot more of those hills. (Remember PDX in DG1?)

No I don't remember PDX because I wasn't here then. Could all the "veterans" in the future explain these references when referring to them please?

I like Cyc's red idea. A harbor is a good thing. We could place a city west of the red harbor by the river that runs through Immo.
 
blackheart said:
No I don't remember PDX because I wasn't here then. Could all the "veterans" in the future explain these references when referring to them please?

I like Cyc's red idea. A harbor is a good thing. We could place a city west of the red harbor by the river that runs through Immo.
i agree the red/1 is the best, we get a nice little harbor along with it
 
Yeah, I see yer point. But I still like 2 because:

1. We'll be able to place it faster.
2. Less corruption than 1 or 3.
3. It will grow to get the wines and the cow.
4. It will beable to use the Flood Plain immediately.
5. It can use the hill to increase its defensive value.
6. Will leave plenty of room for a Harbor city NW of it.

Bad point is the desert tiles, though.
 
Cyc said:
Yeah, I see yer point. But I still like 2 because:

1. We'll be able to place it faster.
2. Less corruption than 1 or 3.
3. It will grow to get the wines and the cow.
4. It will beable to use the Flood Plain immediately.
5. It can use the hill to increase its defensive value.
6. Will leave plenty of room for a Harbor city NW of it.

Bad point is the desert tiles, though.
well i do prefer 2 over 3, so i would take 1 or 2
 
I think we should settle on 1 and then make another city in the general area of those cattle just near the black. Perhaps 1 tile NE of it.
 
We have free spearman (or warrior) in a capital which is ordered to escort settler. We can send him immediately now (settler is in 6 turns) to reveal map W of the wheat (he needs 5 turns to get here) so we can decide better.
He will anyway go there so sending him before can only help.

Main thing,
I like position 1 the most and i think 2nd city should get the wine on the hill 1 tile E of the wines. It will have wine, cattle, flood, river, hills for production and 50% defense bonus (great because it will be obviously border city) and will make no space for zulu. It will surely become production center because of floods and cattle.

Even better is to get wine city 1st and then to get Iron 2nd becuase zulu will get faster to wine.
 
Another note:
If we switch production in Immo to Settler (Zarn already thought it could be good idea) we will get 2 settlers very fast and ocupy both positions (which are btw great).
Sending spearman to secure area immediately now will be all escort they will ever need because we're very close to capital.

**EDIT**
Notice borders (after 100turns expansion) are not drawing up at all so we have maximum use of all tiles.
Could someone (Cyc?) draw borders of these 2 cities to get even better view and to give these positions as proposal for voting.
 
1 and 4, please, 4 being Chieftess' old idea of building on the Floodplain. *Grumbles at the Zulu for settling so near the Horses...* :gripe:

Or else.. Epi's old idea for that city, putting Cultural Pressure on the Zulu.

*Looks at the Build queues* Nevermind the last.

Invy: Good idea (because I had previously come up with it independently.) However, we have virtually no culture, so settling so close to the Zulu would be asking to be flipped.

Edit: Oh, and Chieftess, if it isn't for the Iron, then Settle on the Southern Coast to Secure the Horses. As well as denying the Iron to Babylon. Again, the lack of culture we have...
 
Sir Donald III said:
1 and 4, please, 4 being Chieftess' old idea of building on the Floodplain. *Grumbles at the Zulu for settling so near the Horses...* :gripe:

Or else.. Epi's old idea for that city, putting Cultural Pressure on the Zulu.

*Looks at the Build queues* Nevermind the last.

Invy: Good idea (because I had previously come up with it independently.) However, we have virtually no culture, so settling so close to the Zulu would be asking to be flipped.

Edit: Oh, and Chieftess, if it isn't for the Iron, then Settle on the Southern Coast to Secure the Horses. As well as denying the Iron to Babylon. Again, the lack of culture we have...
Its great place to settle and if you afraid of dlipping i would suggest heavy garisson and quick temple because we need it to get cattle anyway. Zulu aren't great culture civ especially at monarch level.

About building that city on floodplain, i think we shouldn't waste flood tile, rather settle somewhere else.
 
invy said:
**EDIT**
Notice borders (after 100turns expansion) are not drawing up at all so we have maximum use of all tiles.
Could someone (Cyc?) draw borders of these 2 cities to get even better view and to give these positions as proposal for voting.

I'm not sure what you want here, exactly. The city borders show the useable tiles for each city in full expansion, not cultural advancement. Useable tiles is the focus.

Also, if the second city you want drawn in is the hill to the East of the wines, 1. This map/discussion is about our Iron City. And second city should be discussed separately, or at least on a different map. Voting on a second city, such as the one you've proposed is too far away for an Iron City, and will just cause confusion in the poll. Even a multiple choice poll (god forbid) would be a mess.
 
If we go for Chieftess' sites, we'll get the most out of those cities. Chieftess' site is Cyc's red site. And the other Chieftess' site is on south of the wines, but on a river. All Cyc's sites are not on a river, and that may not turn out to be wise. A lot of food, but the need for an aquaduct.

And those 2 cities will make the Iron inside the cultural borders immediately.

 
As stated before, RM, placing a city on the Flood Plain would waste valuable growth potential. If you want to talk about a second Settler, I would much rather see the Settler from Immo go East or SE to secure an Eastern border.
 
Red city is ok. I posted about 2nd city (which has everything i numbered above and doesn't waste floods) because if we place iron city on locations 2 or 3 we will leave no space for 2nd city. Cyc, thats way i wanted Iron on position 1, so we can build 2nd city 1 tile E of the wine.
2nd city will be surely our production city because we have no better place visible.
 
Here we are again. We now have Iron and Gems, and 2 settler factories, and there are still sites for more good cities easily accesable to us. Here is a screenshot including both the areas that need to be settled (red circles) and my proposals for exactly where to settle (bblue circles).

(NOTE: Since Rome will almost certainly get there before us, I won't be including the far eastern site in this discussion.) Here is the order I think we should settle in: Plains/river; Forest/hills; Forest/river. The reason for this is that we would need a much larger workforce than we have currently to chop down all those trees for a viable city site. I'm polling this tomorrow, so be sure to get your opinions in quick!
 
Hey Noldodan, sorry I have to bother the Domestic Department again. On your screenshots, could you please turn on your grid so that descriptions of your locations (and other's) are easily given and followed? Also, as I mentioned to Blackheart, your screenshot is too close. Zoom out. We need to see the surrounding area to make a wise choice. If someone need to count the blades of grass on a certain tile, they can do that with the save. ;)
 
Most N position, 1 tile NE of position you selected (that 1 tile E of the wines) is little better.
Current position will have 2 desert tiles we could avoid by going NE and get defensive bonus from hills which is very important because it is our border city and Zulu seems to be 1st oposition.
The only downside is we need temple to get cows but thats my style of playing, i would try to culturaly press zulu city because it is far from capital and zulu are weak builder civ. For immediate growth we will still have bonus from wine so city wont stuck at 2 population.

We must get Wine immediately so other position are not that important.

Final: 1 tile east of wine, or 1 tile NE from most N position in the screen.
 
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