One of the issues I have is the city placement problem of Civ. Because of the strange 21 square shape, it becomes a pain to have to place the city while limiting overlap. It is also a pain that there are tiles that simply either have to be wasted because they are not within the city tiles.
There should be a new system that alleviates these issues to prevent the wasted square problem and the city placement problem.
IMHO, city placement and city radius need to be done away with in favor of perhaps provinces which are autogenerated in a random map and you simply choose the provinces you want to settle in. The provinces of course will not overlap.
This will also help the AI and also prevent the overlapping city crap of many AI cities.
There should be a new system that alleviates these issues to prevent the wasted square problem and the city placement problem.
IMHO, city placement and city radius need to be done away with in favor of perhaps provinces which are autogenerated in a random map and you simply choose the provinces you want to settle in. The provinces of course will not overlap.
This will also help the AI and also prevent the overlapping city crap of many AI cities.