CaptainPatch
Lifelong gamer
I had been hoping that with a new DLC, this would have finally been altered from the base game. Sadly, .....
The way the task reads, the CS in question allots 90 turns (Marathon game) to ascertain which civilization adds the greatest _number_ of new techs during that period. That view is rather incorrect for the intent implied -- whoever adds the greatest amount of Science to Science. That is equating, as an absurd example, Advanced shoelace Tying with Curing Cancer. Which is that CS _actually_ looking for? Lots of trivial minor items, or a few really BIG scientific breakthroughs?
As a player, I'm really big on pushing Research. Invariably, I'm waaaaayyyy ahead of all the other civilizations on the tech tree when these requests get posted. That means that during the time period, I'm researching techs that cost something like 900 Research Points while the others are still working on @600 point stuff. As a result, I almost invariably never win these Research contests.
I really think that rather than counting how many techs get completed, the AI should be tallying up how many Research Points were generated during the time period. It may reflect a smaller integer of techs completed, but it would acknowledge the greater impact that that the more expensive research will have on the world.
The way the task reads, the CS in question allots 90 turns (Marathon game) to ascertain which civilization adds the greatest _number_ of new techs during that period. That view is rather incorrect for the intent implied -- whoever adds the greatest amount of Science to Science. That is equating, as an absurd example, Advanced shoelace Tying with Curing Cancer. Which is that CS _actually_ looking for? Lots of trivial minor items, or a few really BIG scientific breakthroughs?
As a player, I'm really big on pushing Research. Invariably, I'm waaaaayyyy ahead of all the other civilizations on the tech tree when these requests get posted. That means that during the time period, I'm researching techs that cost something like 900 Research Points while the others are still working on @600 point stuff. As a result, I almost invariably never win these Research contests.
I really think that rather than counting how many techs get completed, the AI should be tallying up how many Research Points were generated during the time period. It may reflect a smaller integer of techs completed, but it would acknowledge the greater impact that that the more expensive research will have on the world.