City-states razing other city-states.

Nonsense. The game could easily have been designed differently. In fact, it's quite simple. "If city state or original capital, liberate. Else, raze." There, I wrote the new "city state conquers a city" logic.
You can't liberate a city that is still under original ownership so a city state that captures a city state or capital from the original owner has no choice but to raze, it can't keep it.
If a city state liberated a former city state or capital under foreign occupation then they would just be serving the city on a platter to someone else since it would be so weak.
 
- CS always razes other CS => make CS quite "passive", weak in military and border expanding. Many times their units only run around, wait to be kill, and at last that CS is conquered.
- CS can't capture a capital => make the bad AI becomes worse, CS may send a lot of unit to a capital, commit suicide by attacking a zero-health city, until the CS itself becomes too weak and be conquered by other civ... The better way is: its suzerain immediately get the conquered capital, which can be returned or annexed in peace deal.
 
- CS always razes other CS => make CS quite "passive", weak in military and border expanding. Many times their units only run around, wait to be kill, and at last that CS is conquered.
- CS can't capture a capital => make the bad AI becomes worse, CS may send a lot of unit to a capital, commit suicide by attacking a zero-health city, until the CS itself becomes too weak and be conquered by other civ... The better way is: its suzerain immediately get the conquered capital, which can be returned or annexed in peace deal.
I'm 80% sure capitals cannot be returned.
 
To aviod
1. Make peace with egypt before
2. Levy the city state troops that would kill it and use them to capture it
Point 2 is far more preferable and levying has always been under valued

I'm 80% sure capitals cannot be returned.
They can be once they are fully loyal. You cannot give/sell them to anyone else but they can be returned to their rightful (original) owner. The game keeps track of this.
 
To aviod
1. Make peace with egypt before
2. Levy the city state troops that would kill it and use them to capture it
Point 2 is far more preferable and levying has always been under valued


They can be once they are fully loyal. You cannot give/sell them to anyone else but they can be returned to their rightful (original) owner. The game keeps track of this.
I was playing the Switch version, so Standard Rules, and I don't think i could return Washington to Roosevelt. I'll watch out for it again.
 
Nonsense. The game could easily have been designed differently. In fact, it's quite simple. "If city state or original capital, liberate. Else, raze." There, I wrote the new "city state conquers a city" logic.
There's also the problem that you are at war with two civs, A and B. A has captured B's capital and your city state manages to capture it. They liberate it to B and then immediately start trying to take from B because they are at war.
 
I remember this. Happened to me only once in over 5000 hrs of gameplay. Cool as hell

I did this all the time in Civ V.

Due to the severe warmonger penalty for wiping out a Civ, you just had to manipulate the situation so an AI or a City State would take the final city of your enemy. As a result, I often fed cities to my City State allies.
 
I did this all the time in Civ V.

Due to the severe warmonger penalty for wiping out a Civ, you just had to manipulate the situation so an AI or a City State would take the final city of your enemy. As a result, I often fed cities to my City State allies.

I personally found it easier to just raze cities :)
 
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