city style changes after conquest

artemisarrow

Warlord
Joined
Dec 1, 2003
Messages
181
is there a way to incopriate a code where if i was the english taking over an indian style city, the city would still look indian after i took over?
maybe finally turn european after X amount of turns?
 
It should be possible ... if you tie cutural dominance in cities with their appearence.


Come to think of it then it might even be possible to have cities with a mixed cultural look that way.
 
I would love for this to be implemented too, I always hoped someone with coding skills would do it...

I think "mixted cultural citysets" would be difficult (if not impossible) to do thought, since it would require a lot of additions to the LSystem files.
 
First I thought that you had to create new .nif files with mixed buildings and add them to the LSystem files.....
But on a second thought you don't need to do that....If it was possible to separate the artstyle of the newly conquered city to that of the conquering civ and add a second artsyle to the city, the city could probably use both artfiles in the LSystem files and show a mixture of buildings. I don't know if BOTH buildings from the two different artfiles would show up in the same spot though... This would of course have to be done in python/C++ which I unfortunately don't know anything about...=(
 
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