Lonecat Nekophrodite
Deity
- Joined
- Jan 10, 2019
- Messages
- 2,591
For the first day of playing Millennia. it is quite a learning curve how a city is founded.
First. There's no worker unit. improvements use different commands.
Second. city is more closely packing than Civ. While it is possible to build cities that's several tiles apart. border grows much slower.
Setters are made differently.
And Cities can only becomes fully functional (Region system replaced individual city. also Homeland means 'Capitol' in Civ sense).
How big could a city be in this game? While it is possilbe to determine fixed city distances in Civ 6. same rule doesn't apply here.
First. There's no worker unit. improvements use different commands.
Second. city is more closely packing than Civ. While it is possible to build cities that's several tiles apart. border grows much slower.
Setters are made differently.
And Cities can only becomes fully functional (Region system replaced individual city. also Homeland means 'Capitol' in Civ sense).
How big could a city be in this game? While it is possilbe to determine fixed city distances in Civ 6. same rule doesn't apply here.