LacsiraxAriscal
Below Settler
Apologies for my absence, been a busy week-and-a-bit. I'll get to everything before Leo's big reply and then come to the that and the stuff after it in a bit!
Bizarrely me too, certainly saw a lot of GoT locations when I was out in Northern Ireland. I see Italica's amphitheatre is the dragon pit of all places, pretty iconic!
Afraid this isn't really possible (as with Edo). The reason being that you can't have two cities with the same name simultaneously. The York/Toronto code is a good example; England's city list actually has them found Toronto, it never actually uses the York>Toronto change. That's only actually used in the 1700AD scenario, where the English York is of course not founded and will likely never be - it would take a foreign power invading, razing cities, and then England resettling the area, which is incredibly unlikely. On the other hand, Edo and Qart-Hadasht are both founded in the vast majority of 3000BC games. But then again I'm still not sure how the Edo/Edo thing is got around in the Nigeria mod, unless there's a way to preset cities of the same name even when two of the same name can't be founded.
You're definitely right about the Vatican City thing. I'm trying to think of a way I could figure it so it could only appear in the modern era, but without just removing the option for an independent Rome to exist in that era altogether I think it's unlikely.
As someone who doesn't really know anything about Nahuatl orthography beyond what I've accumulated through doing this whole thing, I'll defer to the majority on the diacritics!
Re: Kaminaljuyu, yeah the issue here was not finding a suitable Mayan city that could go on that tile, but also in general leaning towards having the most commonly founded Maya cities defer to more historically important Spanish cities - eg while Tucume does not correspond directly to Guayaquil, I think that it's more worth seeing that city appear in the majority of 3000BC/600AD games than, say, Chiclayo. At the end of the day this is something I'm not too concerned about given the whole of DoC and thus this mod will soon be moving to a different map, but it would be great to chat further about Mayan cities as in general I know a lot less about Mesoamerica than, say, Asian and African history... speaking of which...
Thanks for that note, I'll look into that and probably patch it in!
I have a future plans file on my PC that includes an American/Canadian split... but not before a modern Persian split and an Indian/Tamil split, which are much bigger priorities at the moment.
The one in Seville turned out to be another shooting location for Game of Thrones by the way, another common theme for my travels for some reason.
Bizarrely me too, certainly saw a lot of GoT locations when I was out in Northern Ireland. I see Italica's amphitheatre is the dragon pit of all places, pretty iconic!
Oh I didn't know that was possible. Can it be done to the two Qart Hadashts too? It's always bothered me that they're differentiated with a hyphen, it's gimmicky.
Afraid this isn't really possible (as with Edo). The reason being that you can't have two cities with the same name simultaneously. The York/Toronto code is a good example; England's city list actually has them found Toronto, it never actually uses the York>Toronto change. That's only actually used in the 1700AD scenario, where the English York is of course not founded and will likely never be - it would take a foreign power invading, razing cities, and then England resettling the area, which is incredibly unlikely. On the other hand, Edo and Qart-Hadasht are both founded in the vast majority of 3000BC games. But then again I'm still not sure how the Edo/Edo thing is got around in the Nigeria mod, unless there's a way to preset cities of the same name even when two of the same name can't be founded.
Hi! I took the time to look at your work and I wanted to say, as a city names enthusiast, that I am very impressed. Some of the things in here were ideas that I've thought would be neat for a long time, like having independent names for cities like Helsinki or Prague, though you've pushed it far beyond anything I would have envisioned.
I really enjoyed the screenshot albums and will read any others you post. Based on them, I have a few suggestions:
- While it's kind of a cool easter egg to rename Rome as Civitas Vaticana when independent, I don't think it's really justified. There was never a city called 'Vatican', despite the phrase "Vatican City" being used to refer to the independent state — which in any case isn't much more than a small neighborhood of the city of Rome. Also, if I understand this right, the name wasn't used before 1929 (except to refer to the hill), so it would be bizarre to see it pop up in the Ancient or Medieval eras. An independent Rome in the Middle Ages or Renaissance would clearly represent the Papal States, and the Papal States' capital was unambiguously called Rome.
- I think there should be no accent on the 'a' of Tenochtitlan. In Spanish it often has one, but in Nahuatl the stress is on the 'i', and (for instance) Nahuatl Wikipedia spells it without an accent. The same holds for Teotihuacan and Tlaxcallan, by the way. Not sure about other cities with the suffix -an. It's not always easy to find original Nahuatl names, and Spanish has influenced the language quite a bit.
- I think it makes sense that Kaminaljuyu becomes Guatemala, but both cities should be further west, in the Guatemala highlands. They could share their tile with Q'umarkaj, which flourished later than Kaminalkuyu. Not sure what should go on the current Kaminaljuyu tile, though, so it's probably fine like this. In general, there are lots of potential renames over time in the area, since the history of the Maya is the history of city-states rising and falling, so it might be worth diving deep if you haven't already.
- About Coimbra, Nigeria: you have Calabar on that tile for the English, and this page states that the name 'Calabar' was given to the city of Akwa Akpa by a Portuguese explorer. Sounds like an obvious solution to me!
- I'm wondering if Canada should get its own language. I remember being responsible for giving them the "American" language (instead of English) so they could use French names in French-speaking areas. But maybe it would be better to make that distinct from what the Americans use, so the latter could keep e.g. using English names in Quebec. (Although, you could imagine an alternate history where the 13 colonies ally with the French-speaking Canadiens and give rise to a bilingual union of states...) Maybe there are situations where American and Canadian names would be desirable? I don't know. Probably not super important.
You're definitely right about the Vatican City thing. I'm trying to think of a way I could figure it so it could only appear in the modern era, but without just removing the option for an independent Rome to exist in that era altogether I think it's unlikely.
As someone who doesn't really know anything about Nahuatl orthography beyond what I've accumulated through doing this whole thing, I'll defer to the majority on the diacritics!
Re: Kaminaljuyu, yeah the issue here was not finding a suitable Mayan city that could go on that tile, but also in general leaning towards having the most commonly founded Maya cities defer to more historically important Spanish cities - eg while Tucume does not correspond directly to Guayaquil, I think that it's more worth seeing that city appear in the majority of 3000BC/600AD games than, say, Chiclayo. At the end of the day this is something I'm not too concerned about given the whole of DoC and thus this mod will soon be moving to a different map, but it would be great to chat further about Mayan cities as in general I know a lot less about Mesoamerica than, say, Asian and African history... speaking of which...
Thanks for that note, I'll look into that and probably patch it in!
I have a future plans file on my PC that includes an American/Canadian split... but not before a modern Persian split and an Indian/Tamil split, which are much bigger priorities at the moment.