Civ 3 GOTM #2 *Spoiler* talks

I'm in 150O AD.
I've conquered most of the Romans city.

I will conquered the remaining romans city and then start to think on the next civ to attack.

I would like the Aztecs because their are alone in their continents but they have mutual protection pacs with Chinesse and Russian.
I think it is not a good idea to attack one civ in the main continent where there are French, Japaneses, Russians, Chinesses, Germans...

What do you think ?
Go to war with Aztecs even if they have mutual protection pacts.

LeSphinx
 
Originally posted by vihutuo
BTW I have just finished the GOTM #2. Diplomatic victory in 1600ad. Not a very good score.

My war with the Romans stunted the growth of my cities.

Am i first guy to finish??

This game did take a LONG time to finish, (1.07f patch)
I did manage to stay away from a war with the Romans until i got the Tank (just a very short war in the start). Peace did cost me a lot of gp/techs to keep roman happy. Had to raze almoust all their cities as they kept turning back to Roman controll.

Did get the UN, but didnt risk the vote as it was only 6 Turns to Alpha launch. I think the main winning reason for me this time was that i got Hover Dam. Anyone know if 3148 in score is any good? (my 2nd game finished in civIII)
 
Ani,
For me, above 3000 points is a good one.
in the first GOTM, with more than 3000 points, you were in the first 30 people / ~100.

LeSphinx
 
And so it ends...

Quite a bit changed in the last few hundred years, with england #2 nation, I figured the UN vote would be me and elizabeth. Since japan and germany hated me, I had to try to pull russia and india. However 3 votes aren't enough with 7 civs, so two civs had to go, guess which?

I got a military alliance with india versus germany, and an alliance with russia against japan, and so for the next hundred years or so I battled on two fronts to destroy them before I finished building the UN. (Actually I started this before I got the tech, tried to predict how long it would take.) Germany was easy to take out since india actually helped and took some cities. Russia on the other hand managed to take 1 city in the time I took 6 or so. I think england and france were allied against them so thats a reasonable excuse.

At the end I had every luxury except fur and incense, which is what let me get india and russia on my side with no problem. I think france started to dislike me after I took one of their cities from the germans, and thereby getting ahold of like 8 dye resources. I built my strategy based on the fact that germans had dye and diamonds, and the japanese had a bunch of wines. I wanted them so had to work out a plan to get them, while also maintaining good diplomacy to get UN votes.

I got quite bored at around this point, wishing for a "stop and disband all workers RIGHT NOW!" button. So if the winner is someone who milks the game until 2050, then give them some credit for their extreme endurance in boredom (I think they teach this in public schools.)

Something fun I noticed when I went back to check my 1 AD save (actually 10BC), it was right at the moment 24 barbarians parked outside one of my cities. If you enjoy the pain of others, do watch this one turn as my 2 hoplites die, and the other 20 barbs run thru all my money and production. ;)

I think I'll skip any large or huge maps in the future, way too time consuming.
 
I am in like 1740 AD and my last tank can take the very last enemy city now... I saved and quit and will decide later if i will continue. I am thinking of giving the english a city in home Greece and take the capital on the main island. And then spend 200+ turns building up a hundred 30+ cities. :sleep:

Too bad i don't have a leader anymore to make a palace there...
 
I'm in 1590 AD and the war with the Romans just ended. No more Romans cities left.

I started to produce Galleons in order to invade the Aztecs Continents. Indeed, there are 4 sources of oil in their continents.

I've got a powerfull army (Artillery, Cavalery and Infantery).

I will declare war to Aztecs and I hope the Chinises and Russian will not declare war to me (They are mutual protection pacts with Aztecs).

I only have 2 days more to finish my GOTM :it 's going to be hard. Hope to finish it on time.

LeSphinx
 
interesting GOTM,

Just started it (was on national guard duty for 3 weeks).

Just been peacefully with the romans, but I built the wrong wonder of the world. Built the great library, but I can't yet find any other civs.
should have built the lighthouse instead.

Elfi Wolfe
 
Originally posted by pvondrak
Also, I've read before that the Theory of Evolution doesn't go 2 deep in the free tech, but I got it this time and received electronics and radio. It's possible if this is a recent fix that the game treats receiving tech differently now, so you'll always get two from the ToE (unless you've got everything but what you're researching).

Theory of Evolution gives you the two cheapest techs that you have not yet researched.
 
Also. EEK, if I were you, I'd just conquer the world now. The comp gives huge bonus points for a victory as early as that. Just my suggestion.
 
Hello again everyone. Sorry I haven't posted, its been a long month for me. Well I haven't been able to finish this months just yet, but I have gotten underway. I learned new lessons this month -- overwhelming force is important, losing a wonder race can really hurt... ;-).

I managed to severely hinder the romans early on by winning a few 3vs1 warrior battles to take cities, I finished wiping them off the map in the 500's AD, and got the Colossus and Lighthouse. That's where my luck took a turn for the worst. I lost the race to the GL by 13 turns, and my consolation prize was a marketplace.

After meeting the other civs, I was the first to Monotheism, so I started building the Sistine.. (I didn't even bother to try for Sun Tzu's) ten turns later everyone else joins the race for that. I start researching free Artistry just incase I lose the race. Later the Indians offer me invention, which I happily buy because it gives me an immediate alternate wonder. With 5 turns remaining (3 turns till Free Artistry) I lose the race to the Sistine.. I am not pleased at this point. The very next turn Germany finishes Leo's, and I am left with a consolation cathedral and lose 338 shields..

in the mean time I have landed on the aztecs with 8 swordsmen, manage to take one city (losing a bunch of swordsmen in the process) and rush out a hoplite, then bunker down. they kept streaming aztec warriors in such numbers that I could not leave the city. the little bastards just backed off, healed and attacked again. eventually I start losing swordsmen so I sign a generous (in my favor that is) peace treaty, and trade for Chivalry. I start landing swordsmen on that town, and producing knights back home. In 950 AD when I have 7 swordsmen on the island (a hoplite and 2 inside the city, 5 outside) 2 more a turn away, and 2 knights 2 turns away, and am starting to get over my emotional distress at not getting a wonder, treacherous Tula returns to the Aztecs. (4 turns before my peace treaty ends too).

I attack it, and take it back (losing a sword in the process) then am torn between razing it and leaving my swordsmen for dead, or keeping it and hoping I can hold it. I decide to keep it... reinforce it with 2 spearman, and 2 turns 3 turns later (before I can get a hoplite in) I lose it.I land two reg knights on the Island, and they get swarmed by Jags and horsemen. end of count 8 dead jags, 1 dead horse 1 horse with 1 hp left, 1 dead knight and 1 elite knight with 2 hps left. I back him off the island, and that's where I am now.

1000AD, I'll be hardpressed to catch up to EEK's 1740 domination. ;-) I dominate my Island, lead in score and power, but I can't pull away tech wise. I prolonged my stay in Despotism to try to get wonders I lost, to the point where I may as well wait the 30 or so turns till Democracy.

I'll put these up here in case I'm unable to finish the game in time (alas no internet for me while I'm on vacation). Good luck to all, and Happy Holidays.

-J
 
I've got 3331 on an histographical victory, is that good?
Pretty good for me, for the first time on monarch level... and this map, it was pretty hard. It took time beating the romans...

And I did'nt invade the Aztecs until I had the Tank, I also had the military academy so I was continously making armies...

How do you get back to "Normalcy" after you have gon into "War-Time"?


-->EekTheDog

When did you get to the main island? Which Civ did you attack First? And congratulations for your last win, feels like you are going to win again, at least it seems like it if what you are telling is true...

(P.S. What is your score?)
 
To get back into Normalcy you must be at peace with everyone. Good work on the score too :goodjob:
My first time on Monarch too and i only made it half way thru the industrial age (year was somewhere around 1100AD) and i fell to the Romans with a score of 570 :lol:
 
squiggy, 1740 AD is not early at all. Aeson posted a scheme somewhere on how many bonuspoints you get.
I am sure i can get a higher score if i expand my territory (i razed a lot of cities) and expand in population.

But anyway i strongly doubt i can finish it in 2050 AD because i dont have enough time.
 
So, EekTheDog, what's your score at this point?

Gotta know, what im competing against, and what I should strife towards...
 
The basic formula for a conquest victory bonus:
Bonus = (2050 - Date) * Difficulty

BC dates are considered negative
Difficulty is rated 1 thru 6, Cheiftain to Deity

So in this case the difficulty is 4 for Monarch. A conquest c. 1000BC on this map might be possible if everything went perfect. That would yeild about 4200 bonus points. This comes nowhere near the scores possible by building, it would need to be 3 times that to have a chance to place, if not more. A conquest victory that would score enough to compete would have to come by around 1200BC, which isn't possible on this map. (and now I've given away my score) :rolleyes:

With domination disabled, it's just going to come down to who has the most time (or boredom tolerance) to micromanage the most, and who figures out (or more likely lucks into) the best ratio of expansion to building. What I mean by this is that if someone builds a lot of military and conquers early, their score will be lower to that point than someone who built up during that time. Of course they will then have more territory to build up scoring with. Since the final score is an average of all the turn's scores, then an earlier conquest has a lower score to have to pull up, but more high scoring turns towards the end of the game. When to conquer, and when to build? That will be the difference, as all the high scores will basically end up in the same scenario at 2050. World domination, except for a city or two that was allowed the AI to keep from winning by conquest earlier.
 
Like 4600 points now.

I just gave the english a city on top of home greece and finsihed them off in their homeland, so i control the entire main continent.
I changed to monarchy in 1 AD or so , perhaps a little before. Now i want to get to democracy.

So i guess the nest 5 turns i will see 100 cities or so in civili disorder, all taking my precious time.
:sleep:
 
The winning scores for this GOTM2 are looking to be in the 5000's. Good ones are looking to be 4000's. 3000's are looking average.
 
Conquering the Aztecs is a good idea. All those silks = $$$$$, and the strategic resources are helpful. A little crafty diplomacy should get you around the MPP problem. If you're pre-patch, maybe you could swindle their allies of some cities instead of giving them techs. And you can get some MPP's of your own and take advantage of the situation.

Or, you can just go for diplo victory if you don't particularly care about score. If it's 1500 ad already, I'd say don't worry about score.
 
Aeson, if you say a 1070BC victory can beat your score, that would mean you have like over 12,000 points. :eek:

I basically conquered the world in 1735, and then planned to fill up the world, but i am simply hitting the culture victory now in 1900. I have as good as all land area covered, and my average city size is like 23 or so. The only way i think a score like yours is possible (and even 5000 points above that as you said was possible) it would mean you have a few thousand settlers waiting to be deployed before the last turn.

I couldn't be bothered doing that, an utter waste of time :p
 
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