warpstorm said:
Always? No. Sorry, not for me. Civ3 games on maps larger than the Large size take too long and consist of way too much busy work for my taste.
Okay, I generalized (as usual). However, most of the posts I have seen concerning map size (in all the forums) advocate bigger, rather than smaller maps.
But yes, I notice the workload when I play the vanilla game on very large maps:
I wouldn't blame tediousness of play on larger maps on the map size but rather on the inefficient macro and micro managment interface/features available in the previous releases.
From what I see, the Civ4 interface will be much more streamlined (in addition to the elimination of tedious features such as tile pollution and corruption).
One
could also blame this in part on the design of the Civ3 vanilla game itself (i.e. could potentially be modded to minimize the number of units on the map at one time and the number of cities, etc., essentially simplification in order to place less of a micromanagement strain on the player).
Where (historical) modding is concerned, the bigger the map, the more geographical detail you can get into the scen, which is very good. Not as relevant as the vanilla game but still an important factor considering the efforts that have gone into making Civ4 as moddable as possible.
IMO, better graphics are only accpetable if the game loses none of its functionality (i.e. there should be no price to pay--taking today's software requirements into account). Clearly, Civ4 loses something in the deal. Although I will most likely be purchasing this product, I dislike the idea that performance will lag as a result of something that does little for actual gameplay.
Voice Of Reason said:
But like I said I dig large maps and if the graphics engine made them alot smaller I will be a little bumed.
My comments really concerned the direction of the map size (i.e. they should be getting bigger, not smaller). Caudill says the maps will only be
slightly smaller. I wouldn't worry about being limited to 20,000 squares or anything like that.