These days I simply don't have time for pvp. I enjoy pvm games, especially turn based games, because I'm able to play them at my own pace, as I have time. However, back in the day I was quite active in games like Age of Empires, Starcraft, and even Warcraft prior to that, so I'm still quite interested in pvp, even if I'll never actually play it.
So what really sets pvp apart from pvm? In pvm I often go for Classical era conquest and really like civs with some sort of major boost that occurs in the classical or even ancient era. I'm not much of turtler, and prefer continuous expansion, either though Settlers or conquest, at least until I reach around 15 cities.
I tend to follow a Tech path that goes up top for Industrialization first, then comes along the bottom to get Steel. I feel like this also gives me time to get most or all of the Eureka's on the path to Steel as well.
I tend to favor gold producing civs and do a lot of purchasing. My strats tend to be very trader heavy and focused on economic powerhouses, like Persia, Kongo, Spain, Cree, Ethiopia, Malian and Rome.
I can imagine that these strats may not be nearly as good in pvp.
I would assume that combat focused civs would be better in pvp. Is early rushing a thing? I've often favored pvp starts that involve early rushes. I would think that civs like Nubia, Rome, Mongolia, and Macedonia would dominate, maybe Gorgo as well and of course Aztec if on tiny maps.
Is this the case? How do pvp matches usually progress?
So what really sets pvp apart from pvm? In pvm I often go for Classical era conquest and really like civs with some sort of major boost that occurs in the classical or even ancient era. I'm not much of turtler, and prefer continuous expansion, either though Settlers or conquest, at least until I reach around 15 cities.
I tend to follow a Tech path that goes up top for Industrialization first, then comes along the bottom to get Steel. I feel like this also gives me time to get most or all of the Eureka's on the path to Steel as well.
I tend to favor gold producing civs and do a lot of purchasing. My strats tend to be very trader heavy and focused on economic powerhouses, like Persia, Kongo, Spain, Cree, Ethiopia, Malian and Rome.
I can imagine that these strats may not be nearly as good in pvp.
I would assume that combat focused civs would be better in pvp. Is early rushing a thing? I've often favored pvp starts that involve early rushes. I would think that civs like Nubia, Rome, Mongolia, and Macedonia would dominate, maybe Gorgo as well and of course Aztec if on tiny maps.
Is this the case? How do pvp matches usually progress?