DeckerdJames
Prince
- Joined
- Nov 1, 2019
- Messages
- 340
Suppose you have a large inland sea. Civilizations will put harbors into the sea and it collects resources. Whatever the sea may give, the harbor may collect. The collection rate improves throughout the eras. However, too many civilizations with advanced technology may deplete resources. Perhaps a certain seafood delicacy becomes rare and expensive. On the open ocean, some creatures such as the whales may be endangered. A very small lake might provide food for one, two or even three cities.
When you mouse over a lake or other kind of depletable resource, after what it might say in kilograms or tonnage, the bottom line is how many turns remaining before the resources are depleted.
When you mouse over a lake or other kind of depletable resource, after what it might say in kilograms or tonnage, the bottom line is how many turns remaining before the resources are depleted.