I did not select the level of play. It was whatever was last used. Anyway, I am seeing many unescorted
settlers. Lucky for them, I have no barbs on this scenario.
No work on leveling the map for resources or lux. Not sure, if that would be a good idea or not. It would be
a ton of work.
Forgot to select aggression.
Maybe take a preplaced scenario and tweak it in order to get to combat quickly. That could be work as well.
May want to change volcanoes to just mountains as they handicap the civ that has them, using worker turns
to clean up or repair things.
F3 shows all units for each civ.
I brought up CAII and found the game is on DG.
This is a 100x100 std 8 civs (well 7 actually playing).
1400BC
England 9 towns. ToA 174 turns and Pyramids 34 turns under construction.
Inca 12 towns. ToA 59t Pyramid 26t 1 temple.
Carthage 11 towns. Pyramids 39t. 5 settlers, 2 worker and 3 Nums building.
Portugal 10 towns. They are filling the gap left by player1, slowly. 2 settlers 2 workers 2 wonders.
China 8 towns. 4 settlers 2 workers Pyramids 7 turns.
America 8 towns. 1 town in Egyptian lands. 3 wonders.
Egypt 9 towns. 3 wonders.
Nearly all land filled, only marginal locations left. Should see wars soon. Carthage in great shape as the Nums are hard to kill with warriors and archers. Hard to kill with swords and those are not on the map yet.
1050BC Inca sends out a galley. Settler combo's running all over the place.
950BC ToA built in Thebes. Cascade gets Oracle in London. Hanging Gardens in Cuzco.
I hit F7 and see that Colossus was built in Machu Picchu in 1425BC.
Pyramids in Beijing 1250BC.
I did not check the map for islands as in the mini map it looked like one landmass. Turns out there is a
2 tile island and England and Inca have dropped a settler on it. Sad movies for one of them.
850BC Statue of Zeus in Lisbon.
800BC Great Lighthouse in Machu Picchu.
Saw a warrior attack a Num in Rusicade, it failed. An archer is coming next turn and a warrior
behind it. All regulars. I saw at least one sword enroute. This is a border town.
Inca has 14 towns as they got the island. The English settler seems to have been disbanded as
only the warrior is on the island of that combo.
775BC Inca lost 4 fights, England and Carthage killing units.
MoM completes in Emerita (Henry).
730BC Inca lost their battles vs both Carthage and England. Carthage is almost the same size as Inca,
but England has only 8 towns. So it is 14, 13 and 8. I felt Carthage had the best land to start the game.
America was in the worse position as it was on the tip and had quite a few mountains. They did manage to steal
land from Egypt, but it is not contiguous to the start. This addition is swamp and hills.
Egypt has a large tract is pretty good, with some mountains and some swamp.
Henry is doing well as he got a big chunk of the vacated player1 land and now has 15 towns.
China 12 towns, good land, once they chop the jungle.
England 8 towns and in a corner facing the Inca's. Some tundra,the only tundra on the map.
So far they win on defense and not so great on offense. One warrior killed 3 Incan units, but it
took 3 English units to kill one spear in town.
Only the Incan's have shown swords and all of them died attacking.
690BC England lost two settler pairs. Good ole AI, sending settlers into an area that you are at
war with, nice.
670BC Incan taking more losses, than wins. Carthage has swords now. The AI still not using barracks.
Still sending units out in ones, not even grouping with a unit next to them at times.
590BC England has no iron, so they are starting to do poorly.
Egypt has iron, but I cannot find any swords. Possibly they have not researched Iron Working.
USA has swords.
Henry has iron, but no swords. Could be the three are research laggards and USA is not trading it.
At DG it should not be hard to get to Iron Working. The three on the east end are not fighting, so far.
The three in the west are fighting, while china in the middle is not fighting either. China does
have iron, but no swords.
It could also be that, they cannot upgraded as they do not have barracks in any of the civs.
570BC Great Wall in Leptis Minor.
Vitcos captured by Carthage.
Nottingham captured by Inca.
530BC England is using horsemen now. Better than warriors. Still England is taking a beating.
490BC Carthage has MDI. Still no upgrades anywhere, no rax and probably little money.
Inca had more units than anyone, but Carthage has better units. Nums are better than spears, MDI are
better than swords.
430BC England are in trouble. They are last in score and Inca is first. England is losing most fights and lacks
iron. The most important early resource. Swords are the backbone of the early game.
410BC Carthage is building a rax, shocking. They also are building Sun Tzu. F7 does not show ongoing
wonder builds, only finished ones. A glance did not show anyone else on Sun Tzu. USA and Henry are now making
barracks. Not Inca or England. That extra HP is big in this age.
390BC London spears lost 3 of 4 battles.
370BC London lost all three fights, spear, horse and archer and the city is captured. Someone please turn out the lights. Inca has a lot of troops. England has 6 towns now. Inca 16. Going to be too strong for Carthage, with
all the towns from Elizabeth.
310BC Henry is on the Great Lib and Sun Tzu, but Hannibal has the edge.
I see some Chinese units moving. Looks like they are off to see Henry, but could go to visit US. Henry is
building pikes, so not the best place to attack.
Inca starts a rax in Nasca.
290BC Mao has 5 units in Henry's land, don't know if they are at war now or not.
Inca has 23 units closing on York and more coming. Yeah, that aught to get the job done.
Not seen Hannibal fighting, so probably at peace with Inca. Better be building up and teching hard.
270BC Mao went for Henry. Pike handled it. Henry also has the Statue of Zeus, so AC's. Hell on ancient units.
MDI, Pikes, AC and 14 towns. Not the target I would pick. USA has 4 towns that are cutoff from the core.
A better target, but probably not easy for giving what Mao is sending out currently.
250BC China turned away from the pike, but AC are running them down.
York fell, doom for the Queen.
230BC Henry had 4 mdi run over units and killed 3 others, so 7 lost for Mao, not good. 14 towns vs 12
and better units. Yeah, lets attack that nation.
190BC units traded Mao and Henry. China now has Pikes and MDI. Not much in England, may be at peace.
170BC They are at peace as no troops moved, only workers. Inca has workers on the borders.
China should have waited for Riders.
130BC Xinjian is the target of Henry, but it is a bad choice. On a hill with a river in front of it.
Henry has lost a lot of units, only the AC are getting kills. 13 units are still at or near the town,
so it will fall.
I see Hannibal is building the Leo's, so they are working the bottom techs and will have Gunpowder soon.
110BC Henry gets Xinjian, only puts two near dead units in it. Best put some in next turn.
90BC Did not add to the town, sent the unit elsewhere.
30BC Henry is losing more often than not, but is winning the war. He razed a town, did not see the name.
It is not wise to raze, unless you cannot hold or have a settler nearby as someone will fill that hole. It could have been an autoraze.
Sun TZU is 2 turns. Will have to see, if anyone can swap and get the GL. I think only Cuzco could.
I don't know, if they have knowledge to be able to swap to Leo. If they do not swap to one of them, they
will get none of them. Hannibal is 12 turns to GL and none one is on Leo. Could be a shut out.