Black Waltz
Prince
- Joined
- Jan 29, 2002
- Messages
- 569
Well I think that with carrying 3 units they're not that useless now.
Originally posted by kokoras
I agree with the idea that helicopters sould be able to pick up units from anywere.Also hey could have a movement on their own(like 3-4,and not being used like air units).This is the role of helicopters,to be able to land and take of from anywere,no? And i will say it again,because i see that many of you feel the same!Some ships(or another type,maybe,of a ship)sould be able to carry cruise missiles.This is a fact.
I never read anything that said helicopters could not pick up units. Maybe they will be able to in C3C.
Originally posted by general_kill
Very VERY nice, destroyers with their new movement is finally worth making. No more waiting for battleships to creat a powerful navy. I also hope the Computer A"I" will learn to use their navy more.
Originally posted by Tavis
Bomber Op Range: 10, Bombard: 10, Lethal Sea/Land
Stealth Fighter Op Range: 12, Defense: 6, Bombard: 6, Lethal Sea/Land
Stealth Bomber Op Range: 16, Defense: 5, Bombard: 18, Lethal Sea/Land
Originally posted by MarineCorps
Um, I notice no one has said anything about the increased OP on aircraft here. Considering that the max used to be 8.
Originally posted by TheDS
If they can scout and land on carriers, they will be useful. If they can pick up units in the field, they will be useful. Simply dropping a unit or 3 in the field isn't much; I still don't anticipate building any. My battle lines simply move WAY too fast for a helicopter so limited to be of any use. Once you've got MA and MI, you wipe your enemies up.
Helos COULD be useful in scenarios, such as when the borders are fairly well defended and there is no other way to get anything into the enemy rear. Still, there's just not much benefit in getting units into the enemy rear. They don't block retreat, and destroying stuff just doesn't appeal to me; I want to capture the stuff as intact as possible. If I want to blow stuff up, I'll send battleships, missiles, or aircraft.
If there was a purpose in NOT thoroughly covering the landscape with roads and rails, sending units to block or cut vital lines would help stop reinforcements from coming in to save the main battle line. One thing I did with mods was make roads worth no money; then roads only connected what was needed. Then they go and altered the game so that roads couldn't be built if they were worth nothing, and an elegant and practical solution was forever destroyed!
(Basically, I would like to view roads and rails as the MAJOR transport links. Cities still have plenty of roads and rails not on the main map. Last time you looked at a road atlas for the whole US, did it depict every street, or just the interstates and some major highways? But you still understood the streets were there in the cities.)
Originally posted by mgbx4
do anyone know if we can now MAKE CANALS?? we should be able too , cause I send like a million mails to firaxis