Howard Tafty
Minister-Chairman
Whoaa. Great work= +25% production? OP. And what you mean upon waging war? For the duration of war?
Yeah the Production thing is OP, and yes its for the duration of the War. But I said it was subject to reform

Whoaa. Great work= +25% production? OP. And what you mean upon waging war? For the duration of war?
State of Chu
Capital: Ying
Leader: Chancellor Wu Qi
UA: Wuzi
Adopting a Social Policy temporarily increasesproduction towards land military units by 15% and garrisoned units receive a free promotion. Completing a Social Policy Tree temporarily boosts
growth by 20% in cities near other Civilizations.*
UU: Lingyin
Aside from the regular abilities of theGreat Writer, may move
Citizens from the
Capital to another city or hurry production of buildings a maximum of 3 times before being expended. When garrisoned, increases
Production by 10% and provides free XP to newly trained land military units.
UB: Mù
Yields +1Culture and provides a sum of
Culture whenever a
Great Person is expended unlike the Temple it replaces. Has with a random
Great Work Slot which when filled, yields +1
Faith. When filled with an Artifact or Great Work from another Civilization, yields and additional +1
Faith and +1
Culture.**
Spoiler :*Counts for cities less than 7 tiles away from a city of another civ or city-state. Forward settling AI's are now less annoying... if not just a tiny-tiny-tiny-tiny-tiny-tiny-tiny-tiny-tiny-tiny-tiny-tiny-tiny-tiny-tiny-tiny-tiny bit
**Artifacts from city-states also count
The Delhi Sultanate
1206-1526
The Sultanate of Delhi, established in 1206 by a Turkic slave named Qutbu l-Din Aibak was a large Muslim sultanate which dominated India during the high middle ages. Though Qutbu died just four years after assuming power, the sultanate he'd created would grow into a powerful regional hegemon. Straddling two great rivers, the Ganges and the Indus, the Sultanate controlled the fertile and densely populated Indo-Gangetic plain, which remains one of earths most populous regions to this day and served as an ample powerbase for the infant Sultanate. Though the majority of the Sultanates subjects were Hindu, it remained staunchly Muslim and rallied against both the local heathens to south, waxing and waning across the subcontinent and heathen invaders from the North, successfully repelling the Mongol invasions which had felled far mightier kingdoms.
The nations complex blend of Turkish, Muslim, Hindu and Indian influences led to the emergence of unique art, architecture and culture which set the stage for the eventual Mughal supremacy in the region and no doubt left a lasting cultural influence on the region long into the present day. The kingdom reached its peak under the Tughlaq dynasty in the 14th century when, through vicious conquest, the Delhi sultanate exploded across southern India, expanding its realm to over a million square miles from Tranquebar to Lahore. In 1526, the last sultan of Delhi rode out from his palace to quash the ambitions of an upstart Afghan chieftan named Babur. The rest is history.
Staunch defenders, aggressive invaders, pious Muslims and a cultural powerhouse which laid the foundations of Indo-Islamic art, architecture and writings. I look forward to seeing what everyone can do with them!
Delhi Sultanate
Leader: Alauddin Khijli
UA - Anwatan: Upon capturing a City, all Religious Buildings in that City are destroyed and you receive Gold and Faith for it. Constructing Religious Buildings and converting Cities yields Faith - doubled on Conquered Cities.
UB - Lats: Temple replacement. If the city follows your Religion, it generates no Occupied Unhappiness.
UU - Jagirdars: Longswordsman replacement. Available at Civil Service rather than Steel. May be used to convert Cities. Takes 25% less damage from Ranged Attacks if adjacent to a City following your Religion.
Delhi Sultanate
Leader: Alauddin Khilji
UA: Desecration and Restoration: Conquered cities gain +1production for every building destroyed upon conquest and +1
faith for every religion, excluding your own, that no longer exists in that city. Rebuilt buildings yield +1
Golden Age points.
UU: Ghulam: Replaces Knight. No city combat penalty and starts with Cover I. Upon capturing a city, allFaith and
Gold producing buildings are destroyed and you gain a lump sum of the yields depending on the number of respective buildings destroyed.
UB: Qutb Minar: Replaces Temple. +1Culture for every religion that was present in this city upon it's capture. +2
Tourism upon researching Flight. +1
Happiness if the majority of the city's citizens follow your religion.
And so, totally unopposed with 1 vote to his opponents collective 0 - Kerfuffle is the winner of that civ challenge! Congratulations on the victory Kerfuffle, a true landslide - its fairly rare for any candidate to receive 100% of the popular vote so you should feel all kinds of warm and fuzzy inside.[/SIZE].
Kerfuffle is the GOAT.
Delhi Sultanate
Iltutmish
UA: The Sun of the World
Upon capturing a City, receive a sum ofFaith for every Religous Building destroyed, +2
Production for every Building of the same type reconstructed, Religous Pressure is increased by 1 for every Declaration of War.
UU: Ghilman (Knight)
Slightly cheaper than the Unit it replaces, upon killing an Enemy Unit it generatesFaith equal to the amount of Experience gained and does not suffer a Combat Penalty against Military Units or Cities.
UB: Minar (Temple)
+1Faith and +1
Production for every Citizen converted within the City, provides an additional 15 Experience to Military Units within the City, costs no Maitnence.
This is starting to get really frustrating, when is this design challenge going to do something European for a change, err...