Scapegrace
Obvious Spambot
I vote for me. Despite Natan's UA being pretty interesting by normal standards, let alone his, I still prefer my design overall - even if I did have to nick stuff from a variety of, ahem, questionable resources.
combat penalty against cities celebrating WLtKD. Trained Units receive 5
XP per each DoF(doubled if trained during WLtKDs).
conquered city, causes anarchy.
production(3
if built on river). May be used to connect lakes to cities. Lakes connected to cities via the highland water tunnel(HW tunnel) yield 1
food, cause the city act as source of fresh water and increases the
food output in the city by 20%. Costs 1 maintenance( 2 if built on river).Kingdom of LesothoLeader: Moshoeshoe I
UA: A Letter to Victoria
Receive +1science in the capital for every unit from another major civilisation within your borders, rising to +3
science if you've a declaration of friendship and +5
science for missionaries. Upon researching a new technology or signing a research agreement, all cities receive +25%
defensive strength for the next 5 turns.
UU: Kololo (Replaces Muskeman)
The Kololo is slightly more expensive than the Musketman it replaces, but is trained 10%faster for every declaration of friendship or
research agreement between Lesotho and another major civilisation. Furthermore, the Kololo receives the unique promotion 'Difaqane' which grants it a 15%
combat bonus against units which have recently pillaged a tile, and allows it to repair pillaged tiles, receiving a small
experience boost when finished.
UB: Translators Mission (Replaces Observatory)
The Translators Mission, unlike the observatory it replaces, grants +5defensive strength and has no scientist specialist slots. Instead, the Translators mission has two unique 'Translator' specialists. When both are filled, the translators mission grants
+1 science and
faith to all
great works of writing in this city and yields +2
science for every declaration of friendship between Lesotho and another major civilisation.
Maseru
Movement and a unique promotion, "Mountain Of The Night", that grants a +2% combat bonus while defending for each point of
Melee Combat Strength the attacking unit has than the Mohlabani. Upgrades to Machine Gun.
Military Unit Production bonus for every 2
Combat Strength of a garrisoned Land Unit.
Gold per worked Mine.
Production bonus for every 5 Ranged Combat Strength the unit possesses
Growth Bonus for every 10 City Strength.
Gold per worked Mine and Quarry.
Production from Hill Tiles
Combat Bonus for Garrisoned Units while attacking for each Defensive or Military Building in this City.
Food from Hill Tiles
Production bonus towards anything that requires or generates a Strategic Resource.
Maseru