Civ "Entrapment" - The Sleeping Giant

qalsip1977

Wonder Lust
Joined
Jun 25, 2011
Messages
280
My playing style tends to be on the "small and focused empire" end of the spectrum. I generally don't build more than 4-6 cities, I am usually not aggressive in the military realm, and I micromanage my cities to the Nth degree. That being said...I don't usually have much of a military. In fact I generally choose to have little more than my starting warrior. I tend to be clever in my diplomacy (I never accept a DoF without knowing the "global politics" situation), DoF those who are popular, denounce those that aren't, and keep the "big boys" on my side. I generally decline *all* requests for open borders as well.

I say all of this to ask this: is Civ "Entrapment" a viable strategy...or simply a novelty worth taking a stab at just for fun? Allow me to define this. Generally speaking...even the most peaceful Civ (India) will DoW you if they they think you're weak and they have a chance of kicking your teeth in.

So picture this:

1. It's the medeival era.
2. You've had units scouting for goodie huts and barb camps to clear.
3. You've teched and policied your way to a strong economy.
4. You're in line with the other civs (or ahead of them) in military tech.
5. You have little to no military.
6. Your cities are virtually defenseless (e.g. no walls or garrisons).
7. Your gold is piling up because you haven't built many buildings or entered into any RAs.

If you haven't already had a civ DoW you...it's coming! So why not be in (quasi) control of that? Single out a Civ you know isn't very high on the military food chain and open borders with them. Then they see you're "weak". They decide to DoW you (generally you'll have a few turns warning because you'll see their units mobilizing in your direction). Now you take the 2-3k (maybe more) gold you're sitting on and immediately buy walls, castles (if appropriate), and a garrison for each of your 3-4 cities right as their troops get close. The next thing you know you annihilate their initial wave and have them reeling. You switch your cities to producing military units, spend your remaining gold on purchasing all the units you can, and begin your counterattack. They've sustained such heavy losses when they attacked you that they don't have much standing in your way of their cities. Then you just dig in and surgically take them apart...

Will this wacky idea work? Opinions...comments...?
 
You have a "free" DOW every game, so why do you need him to declare on you? Build a small superior army, take juicy cities with minimal losses, enjoy the rest of the game ;) No need to be fancy, the AI is as bad controlling his army in his own turf as yours.
(Sitting in the cities are pointless if you've decided to go on the offense)
 
Expanding on this strategy a little more...I am thinking I would most likely go with Babylon as my Civ. My initial build order would probably be:

Monument --> Worker --> Granary --> Great Library --> Stonehenge --> Library ...

My research order would be:

Pottery --> Writing --> Calender --> Philosophy --> Theology ...

I'd use my first GS to build an academy (and make sure to work the tile). If I have marble I'd definitely utilize it to speed up my wonders. Tradition tree for the increase wonder production and such. By the time the GL is done building, I should have just started researching Theology, so I use my bulb for Theology which puts me into the Medeival period before most of the civs are even in Classical. Once that is done I'd have a pretty hefty science advantage and I'd go back and research my military techs, defensive techs, and get my economy going. Once I have Stonehenge built then I'd get a couple more cities up and build up my infastructure and economy. Then it's just a matter of maintaining until the time comes to "rope a dope".

Anywho, I'm going to be trying this out over the course of the next couple of days, probably on King difficulty and if it's successful maybe on to harder difficulty from there.
 
it may work but there's really little point in it, you'd be much better off just spending all that gold on research agreements or city state alliances and having an already built military to deter/defend.
 
it may work but there's really little point in it, you'd be much better off just spending all that gold on research agreements or city state alliances and having an already built military to deter/defend.

Yes of course.

Then again, I've sold a lux to japan before then used the gold for a few units, thereby causing japan to Dow me when I had no gold, but I now had units.
 
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