I'd be nice to have a possibility to make an AI unit move out of the way or maybe even better: to be able to access the same tile as an AI unit (or, with a civilian unit, onto the same tile as another civilian unit, etc.) if you're travelling through.
A few times already, AI units prevented me from moving into a different region of a map-
For instance: I played on continents and there was a small land bridge, which was additionally covered with a city states in a mountain area. Especially if the AI has moved its units up to the borders, theres almost no way of moving through, for instance, in order to attack some other player.
What happens even more often is workers/great people/settlers leaving a road, since they are not able to anticipate the other civilian's movement or just blocking themselves and take much more time as to travel across the map.
A few times already, AI units prevented me from moving into a different region of a map-
For instance: I played on continents and there was a small land bridge, which was additionally covered with a city states in a mountain area. Especially if the AI has moved its units up to the borders, theres almost no way of moving through, for instance, in order to attack some other player.
What happens even more often is workers/great people/settlers leaving a road, since they are not able to anticipate the other civilian's movement or just blocking themselves and take much more time as to travel across the map.