And once again Zouave proves his fanaticism toward the Holy Truth of Civ III's craptacularishness.
Yes, Civ III is a generation younger than Civ II. We're all aware of that. But you're the one who's been going around saying "Civ II better this" and "Civ II better that".
And once again you mention "juvenile namecalling" when YOU have been insulting us since the start of this topic about how we, according to you "like prutty graphics". Stop playing the offended virgin Zouave - the insulted started on YOUR side.
Oh, and yet again you go back to your pointless argument that those who prefer Civ III does because of graphics.
Well, sorry to tell you, but if you had bothered reading the thread instead of jumping the gun at us poor foolish heretics, you'd know that we all have a number of reasons :
SUPERIOR resource and trade system. It could done other ways, perhaps, but at present it CERTAINLY is superior than the old one, would it only be because of the increased value of Luxury and Strategic resources.
SUPERIOR (yes, superior) AI. An AI which doesn't use the Battlefish Ponds strategy. An AI which doesn't use the "Great Wall of Antartica" strategy. An AI which doesn't build 50 palaces per game. An AI which doesn't send a lone poor-defense unit rushing alone in enemy territory. (IE Catapult rush).
More balanced wonders. No more overpowered Great Library (end sooner). No more overpowered Leo's (everyone can upgrade, it's just cheaper if you have Leo's). Very few "Count as a X in all your cities" wonders.
More inteligent railroad system. You can't use railroad in your enemy's land. Which makes sense.
Units that can't move over mountains/jungles. It's just a matter of making sense.
Culture, which actually makes historical sense whatever you want to believe. Check the debate on this in History.
Disease, which add an element of risk to certain locations.
Better (yes, better) diplomacy. MPP, RoP, Trade Embargo, Resources Agreement, and far more intense bartering possibilities.
Less cheating AI. Instead of having eternal bombers and triremes, they now get a few free units at the start of the game - and you can change that in the rules.
-----------------------
No Zouave, it's not prutty graphics and colors. It's a matter of some - many - of us actually thinking Civ III *IS* superior to Civ II in *GAMEPLAY* aspects. You may believe otherwise, free to you. But don't start accusing and namecalling the second someone decides they do not agree with you, which is exactly what you did in this topic.
There was never the kind of frustration and disapointment when Civ II was released? We have had a number of people here stating that they *WERE* in fact disapointed by Civ II. Weren'T you listening?
As for bugs and crashes, it depend on the computer you ran the game on. Mine had more than a few crashes early on with Civ II, and none at all with Civ III.
And no one being tired of Civ II? Give me a break. It's ludicrous to claim NO ONE had gotten bored of Civ II after ten months of it. They may not have posted about it, but frankly, be serious.
Yes, Civ II lasted five years - after Conflicts, Fantastics and Gold gave it a few new breaths of life by opening swarms of new scenario and modding options. Once the editor then PtW get released, just wait and watch. Civ III will last quite a while on its own just as well once we have scenario editing capacity, even if we do not have a trigger language.
The fact is, you are just blinding yourself to the right of others to have a different opinion than yours without that opintion being automaticaly an utterly wrong, petty, based only on worthless elements opinion. Stop calling "Juvenile people who like pretty graphics" everyone who likes Civ III, and maybe we'll be willing to stop jumping the gun the second you make one of your anti-Civ-III-and-those-who-likes it post.