Civ of the Week: Russians

Originally posted by dennis580
Remember Leonardo's Workshop is still a Major wonder so thier can still be only 1 civ that can upgrade it's unit's.


It's going to be very interesting having 16 civs and only 3 Major wonders per era.



Nope you are wrong! Yes LW is still a great wonder but everybody can upgrade there units, but with Leonardo's Workshop you get the upgrade cheaper…;)
 
Yes! It's good that they didn't put a cheap copy of F-15, but
selected more realistic choise! Cossack is definetly right unit to russians.
And btw, I agree, It was a raider unit and should have something
like 7-2-3 and MUCH easier to produce. But good still.

...wait a second
Charles XII of Sweden declined the battlefield use of allied cossak units as he considered their usefulness extremely limited
Holy ####ing ####! Stanan nilkit Firaxiset!
What do I do with the wonderful idea of Finnish special unit in apolyton forums?
It was so good idea to bring hakkapelito... :mad:
Now I must bring MYSELF a new spec. unit. And in 17 days! argh.
 
Originally posted by Mikoyan
Hmm... Interesting post there, Juize, i remember some of those words, a drunken finn always sit in the park screaming those words at small children. The best finnish unique unit would be an alpine troop unit that ignores ZOC, just like in the winter war.
Hey, you have drunken middle-aged bum-finns THERE, too?
I hope they don't have those in the USA...
Otherwise they would bomb us, drunken finns are worse
than WTC-Collapse. ;) :o
Hmm, no. We actually didn't have much of a Alpine Troopers then.
There was not a single unit to good enough to Unique Unit.
We didn't had anything special in WinterWar.
This is a brainteaser indeed... Maybe I should put Communist rebel (1919-1921)?
A warrior with 1-0-½ (400-1400)? A butt-licker of USSR (1950-1990)?
Wait.. I've got it... a JUIZE! He'll annoy the hell out of american Special unit!
No, it is great leader? ####.
 
Juize, who are you going to pick as the finnish leader?
I would say Jakko Hilkka, he never was a leader, but he was a famous finnish patriot.
But as a unique unit, i would still pick an alpine troops unit that ignores ZOC, Skiing around in the woods, plotting guerilla tactics and throwing molotov-cocktails at russian tanks, my great-grandpa fought in the winter war, and he often talked about guerilla tactics and stuff like that
 
Originally posted by Mikoyan
Juize, who are you going to pick as the finnish leader?
I would say Jakko Hilkka, he never was a leader, but he was a famous finnish patriot.
But as a unique unit, i would still pick an alpine troops unit that ignores ZOC, Skiing around in the woods, plotting guerilla tactics and throwing molotov-cocktails at russian tanks, my great-grandpa fought in the winter war, and he often talked about guerilla tactics and stuff like that
Don't you know URHO KEKKONEN? (The only king of independent Finland!;))
Ruled 1952-1982, retirement 1982 because he couldn't see and
stuff like that (Died almost immediatly!) Was always president
because of well-planned progapanda by Hrutsev in 1956.
If I would choose a militiary leader, that would be CGE Mannerheim.
He get us out of aside of the Nazis pretty ####ing stylish in 1944.
For more info, check the 'What custom civ will u create' topic.
 
>I think the Cossacks are an excellent Russian elite unit, a good example of colorful Slavic culture, and they seem to fit in right in that 1790-1905 period mentioned since that was (roughly) the golden age of cavalry.

"The golden age of cavalry" is hard to define as there where several, from the Persian cataphracts (sp?) through mongolian cavalry, medieval european armored cavalry etc.
During the last 500 years cavalry got a revival when Gustavus Adolphus took the polish cavalry concept (blank arms) and improved it by training efficent units (the polish were good individual fighters, but less good at coordinated actions).
Another revival came with Napoleonic cuirassiers and Napoleon's Polish lancers (again an efficent unit formation based upon a polish concept).
But by the Crimean War, and even more obviously by the American Civil War, cavalry was totally outclassed on the battlefield. Cavalry could not stand up to the more efficent infantry/artillery arms.
The British used cavalry to good effect in the colonies, and cavalry survived into both world wars, but it was totally outclassed by the other arms.....till "cavalry" was the new name for tank units.
In short, the golden age of cavalry was definetly over by 1815.


P.S. I heard that Mannerheim did not even speak finnish. Any truth to this?
 
I'm astounded that no-one has mentioned this before, but the background for the text describing the Russian civ makes it absolutely impossible to read about them. It made my eyes hurt reading it. I think that it would be a good idea to adapt one of the civ-specific attributes to reflect a strong culture. Russian art, music and literature have been very influential, and they are pretty damn good at chess too! I don't know what the tech they would start with would be, but they would receive cultural bonuses and find libraries, etc easier to build. Just an idea...... :)
 
Since culture seems to equal religion in Civ3, I would suggest the Religious attribute for the Russians (replacing Scientific, maybe).
 
Originally posted by DaEezT
I agree! The Cossack is somewhat dissapointing. They should have given it 2 points or an additional ability but that is simply bad

May be the special unit ability is also described in "Rules.txt" and may be rewriten by player?
 
I like the Cossack! It will be a good 1700-1800 unit, as said Robespierre. And I don't think they sould have given him more power since the others special units only have 1 point more...
 
Cossacks really aint russians!
There Ukranians and during WW2 they fought against the russians.

Both of these claims are, erm, open to debate.

The original Cossacks were of very diverse origins ethnically - Slav, Tartar, Finno-Ugrian and every mix between. This wasn't lessened by the habit of kidnapping and marrying foreign women.

Eventually, the Cossack communites were integrated into the Tsarist state structure, altho' this integration involved several large-scale Cossack rebellions during the 1600s and 1700s. Cossacks fought in the Tsar's armies in more or less all the wars during the Romanov period (1613-1917). During the revolution of 1905 they were considered among the most loyal of the Tsar's troops.

During the civil war, most Cossacks fought on the White side, altho' the Red side too could sport some Cossack units. The Cossack communites in the Ukraine and southern Russia were destroyed during collectivization (as were the normal Russian and Ukrainian agricultural communities). During WWII, some Cossacks and Cossack descendants fought for the Germans (as did quite a few normal Russians and Ukrainians).

During the '90s, some Russian volunteers in the Chechen wars have called themselves "Cossacks". Certain self-styled "Cossacks" have demanded an independent Cossack state in southern Russia and eastern Ukraine, but these are a tiny minority.
 
Thanks to Conformist for a very good piece on the Cossaks.

>May be the special unit ability is also described in "Rules.txt" and may be rewriten by player?

Well, I guess. But the problem is that even if you correct erronous things, those corrections will probably interfere with multiplayer games. So the time to voice your opinions if before game release.
 
Actually, the Russian unique unit should definitely be the T34. This tanks was technically superior to all its compatriot and redefined tank design - the Germans invented panzer tactics, to be sure, but their tanks were nothing special... until the panther and tiger designs that were based in large part on lessons learned from captured T34s. While the germans may have initiated the revolututionary concept of Panzer tactics, it was the Russians who mastered them - a lot of US Army doctrine was stolen from Russian operational manuals.

The German unit should be the Teutonic Knight.
 
I don't know why everyone is so bothered about the Cossacks not being Russian. Isn't Kiev the fourth Russian city in Civ 2? Why does no-one kick up a stink about that? Russia in Civ is an amalgamation of many different races from the same area. I honestly can't believe that we have this tedious pointless argument so often. The Incas are part of the Aztec Empire, the Arab world is in the Babylonians and so on. Feel free to customise the game as you see fit, but don't moan about it before you've even played.
 
Originally posted by duke o' york
I don't know why everyone is so bothered about the Cossacks not being Russian. Isn't Kiev the fourth Russian city in Civ 2? Why does no-one kick up a stink about that? Russia in Civ is an amalgamation of many different races from the same area. I honestly can't believe that we have this tedious pointless argument so often. The Incas are part of the Aztec Empire, the Arab world is in the Babylonians and so on. Feel free to customise the game as you see fit, but don't moan about it before you've even played.

Exactly!! And Iroquois represent all native-Americans! But they have chosen the name Iroquois so that they have a Civ from Canada!

By the way, I think you should stop complaining about the Special Units choice. They had to choose, and it's sure that some units that could have been special units won't. They had to make a decision!

And I think that they tried to not have two Special Units from exactly the same time. Cossack are after the French Musketeer and before the German Panzer Tank.

They also tried to make a special unit that was from the time that the Civilisation was on the maximum of his power. Russia was powerful in that time (I think so, I'm not so good in Russian history), Germans were powerful between 1910 and 1945 (and then they lost WWII).
 
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