This is basically "nuh-uh" to what I said. The AI was not "atrocious" at launch. It feels worse now than it did on launch. And yes, they added stuff to the game. That's kind of what DLC is...not sure what your point is. Doesn't change the fact that on release Civ 6 had more features and systems than any other Civ game on release.
Completely incorrect. Civ 5 AI still can't even move and shoot on the same turn. Also, the constant use of hyperbole ("The most horrific one in the franchise history") detracts from your points. Everything is disastrous, terrible, horrific...
well ok, if you seriously think that Civ 6 AI is better than Civ 5's, i seriously dont know what else to say here...This is basically "nuh-uh" to what I said. The AI was not "atrocious" at launch. It feels worse now than it did on launch. And yes, they added stuff to the game. That's kind of what DLC is...not sure what your point is. Doesn't change the fact that on release Civ 6 had more features and systems than any other Civ game on release.
Completely incorrect. Civ 5 AI still can't even move and shoot on the same turn. Also, the constant use of hyperbole ("The most horrific one in the franchise history") detracts from your points. Everything is disastrous, terrible, horrific...
Civ6's A.I was the worst in the series..It did not even use Air forces until way late in development.Poor effort.
And it was not meant as an exaggeration, Civ 6 mechanics were just too overloaded, AI couldnt handle it. Once you satified some of their agenda points and got a "green smiley" and managed to get a friendship declaration, you were off the hooks. No comparison to previous titels, where the AI was acctually able to "betray" you, which made the gameplay far more exciting. But i think, we got somewhat distracted here, this thread is acctually not about the AI!This is basically "nuh-uh" to what I said. The AI was not "atrocious" at launch. It feels worse now than it did on launch. And yes, they added stuff to the game. That's kind of what DLC is...not sure what your point is. Doesn't change the fact that on release Civ 6 had more features and systems than any other Civ game on release.
Completely incorrect. Civ 5 AI still can't even move and shoot on the same turn. Also, the constant use of hyperbole ("The most horrific one in the franchise history") detracts from your points. Everything is disastrous, terrible, horrific...
Falling 100% on the side of roleplaying, I think it's very easy to solve.It's the old role-playing vs power-gaming dichotomy. One of these design problems which are fundamentally unsolvable sadly.
If you invented the name Romangolia then well done.I think that immersive element is abandoned in favor of the design goals. I'm fine with it since so much of Civilization is just a thin patina of historicity on gameplay anyway, you know? But I get not liking the idea of Romangolia.
Romangolia
Congrats. You are in the 19.5% that like this. 81.5% don't like it with varying degrees of us holding our noses about it.My concerns are assuaged. I'm really excited for this and glad they're going this route.
This sounds like a big cope to me because i think those people just wouldn't have voted in a poll specifically about civ switching if they didn't have an opinionI mean, the poll is kind of biased with its options, lots of people at the top of the thread complained about the lack of "I like it, but it's not the main reason I'll buy it" option. And a forum of old grognards debating every miniscule detail of the game and comparing it to old versions is not a representative sample of the 11,000,000+ players of Civ6 - it's unsurprising that it skews conservative when it comes to big changes.
What? French bread is from a few hundred years ago. France itself is a big mix of Greco-Roman, Celtic, and Germanic civilizations. The culture of France absolutely has changed over time (like anywhere else in the world).
No grognard community has ever liked a major change. I've never seen it happen. Even when the change turns out to breathe new life into a franchise.
As a grognard, I hate change, but you gotta be self-aware enough to realize there's a psychological bias against uncertain novelty in favor of known familiarity.
But believing this would require me to change my beliefs, and as an old grognard, I'm against change, hence I can't believe this. No contradictions here, move along.
Requeriment to shift to France in Modern Age ... develop Baguettes!!!Baguettes are a post-revolution invention. So they did not give up their baguettes, because monarchical France did not even have them. Baguettes are just another example of culture changing
Oh man people haaaated the idea of 1UPT and hexes. The tile partisans fought for months!
Bottom line pointing to fan sentiment isn't really a "mic drop, argument over" moment, lots of things influence fan sentiment; people sometimes just don't like a change until they get used to it. Like maybe people are right, but far too often a modern classic is dismissed ahead of time by fans who only want More of That Thing I Liked Exactly As I Liked It Except For the One Tweak I Would Personally Make and No More. It's a recurring pattern in all fandoms and it's just human nature, you gotta watch out for it.
I'm basically not going to start hating on the game just because the forum hates it. I'll hate it for my own, completely nonsensical reasons like it made me spill my coke, thank you very much, if I do end up hating it.
So what you are telling me is the French never had baguettes (or any type of bread) before their revolution and that they only came about because they overthrew their oligarchs, that baguettes were invented because of the French Revolution? Were they just eating croissants, because that is what I hear?Baguettes are a post-revolution invention. So they did not give up their baguettes, because monarchical France did not even have them. Baguettes are just another example of culture changing
No they didn't. A loud minority may have complained about it but the reaction was NO WHERE close to what we're seeing with the civ changing and tactical combat was one of the most requested changes to be made to the series. Doom stacks was how many mad fun of combat in Civ.
Or its quite disingenious to compare the negative reactions between destacking cities/districts and civ swapping.
Again, every major change to any franchise whose community I've followed, regardless of how well that change was later judged, was rejected at first. It's just how it goes. So pointing to a poll in a niche community forum is not a persuasive case for the underlying fact of whether or not the design decision is a bad one or not. You can make your own prediction and that's fine, but for all we know by the time Civilization 25 rolls around we'll be swapping civs twice a turn and people will love it.
Oh man people haaaated the idea of 1UPT and hexes. The tile partisans fought for months!
Bottom line pointing to fan sentiment isn't really a "mic drop, argument over" moment, lots of things influence fan sentiment; people sometimes just don't like a change until they get used to it. Like maybe people are right, but far too often a modern classic is dismissed ahead of time by fans who only want More of That Thing I Liked Exactly As I Liked It Except For the One Tweak I Would Personally Make and No More. It's a recurring pattern in all fandoms and it's just human nature, you gotta watch out for it.
I'm basically not going to start hating on the game just because the forum hates it. I'll hate it for my own, completely nonsensical reasons like it made me spill my coke, thank you very much, if I do end up hating it.