The cow is hinduism?
Did anyone manage to screenshot the religion screen with the religion icons from the live stream? I'm curious as what people think the cow and crab ones are.
Religion victory has been confirmed as of yesterday's info dump, but I don't think the details are known yet.
Am I the only one who is disappointed? It seems to me that religion is too big now. It should be a side thing. I understand how powerful it was during the dawn of civilization, but I have heard nothing of it obsoleting after a certain tech or era. It shouldn't make a difference (or it should at most make a small difference) later in the game.
there's way too many videos to watch, and I'm very happy that they learned how to balance the beliefs somewhat better than before, when was the last time anyone took Liturgical Drama? (1 faith per amphitheater) so balanced.I'm trying to gauge the relative strength of the Pantheons, but I think the Civ V metric is very poor for assessing Civ VI religion. Generally speaking, I like what I'm seeing for the most part. Every pantheon option looks like there is some time in which they'd all be useful as opposed to Civ V's. This is the only comparison I will allow myself at this time. I need to watch the Firaxis stream vid.
I noticed this one, one of my favorites so far actually, I plan on taking a lot of offensive beliefs since i like to play aggressive.The Initiation Rites pantheon, which gives you faith for clearing barb camps, seems like it will be especially useful when playing on quick speed, since every video I've seen has camps popping up all over the place.
Can anyone point me to where it was confirmed?
1. Pantheons are now worth 20 faith for everyone and are kept for the rest of the game, right?
2. Religion can be founded by Great Prophets, which are generated by GP points right (i.e. not faith)?
What does an apostle unit do? And if it's a general unit, why call it apostle? The term is literally unique to Christianity alone. Can Islam build these units?
This part seems a quite strange proposition in my eyes. All, what two ... let's say ... two Atheist's thinking might have in common, is something like "I dont need any supernatural beeing to explain the world." Anything abouve that single point might totally differ. How can you claim this as a belief system?Atheism/agnosticism/secular humanism is still a belief system,
The victory progress menu: http://imgur.com/a/ZvjYU
Also outlines the new victory conditions of Science and Culture victories. It's been in one or two videos, I know I saw it in Quill18's Let's Play but I'm not sure of the exact part/time.
I don't see the big deal with Religious Victory, it seems great to me, Civ has Genghis Khan and is seen as an overall friendly light hearted game.This part seems a quite strange proposition in my eyes. All, what two ... let's say ... two Atheist's thinking might have in common, is something like "I dont need any supernatural beeing to explain the world." Anything abouve that single point might totally differ. How can you claim this as a belief system?![]()
Im not sure, if religious victory is a good idea. Just take a look at the News in these days, and you know why I think so. But seeing it just from game mechanism point of view, it might turn out it's great fun, to make "Quarzism" the world's greatest belief system.![]()
they have said that the demos they were using were a month old, Iv'e also heard them talk about various lenses for religion, and since its a victory condition it would weird to not have the button when you have the others.Its odd how they have buttons at the top of the screen for score, science, culture and domination but not for religion. Maybe it's just not fully implemented yet.
5. Do we know what a player can do with GP points gained after founding his/her religion? I saw somewhere that player had 827/80 or something like that GPPs, and could not do anything with them.
Last question is esp. interesting, since it sounds weird to have GPPs generated during whole game without any meaning.