Jhappy77
Chieftain
- Joined
- Dec 19, 2020
- Messages
- 7
The current system of rushing to be the first to complete a wonder works fine IMO. It's a fun game mechanic that brings some risk to investing the production into a wonder. You can rationalize it as 'your civ ended up building something similar, but it wasn't as wondrous as the real thing'.
I would like to see more creative effects for wonders, especially in the late-game. For example, after completing Bletchley Park, you could 'crack the enigma code' of a civilization of your choice, granting +25% naval combat strength to you versus them and allowing yourself and your allies to see where their naval units are.
One of the problems with the current wonder system is that the tech leader always has a big advantage. There should be some wonders whose bonuses are specifically designed to help players who are in behind catch up to civs who are close to winning the game, with their effects being way less useful for someone who is already in the lead. That way, the tech leader has to decide whether they will waste the hammers to build the wonder just to deny it from other civs, or spare the hammers knowing another civ can build it and use it to catch up to them.
I would like to see more creative effects for wonders, especially in the late-game. For example, after completing Bletchley Park, you could 'crack the enigma code' of a civilization of your choice, granting +25% naval combat strength to you versus them and allowing yourself and your allies to see where their naval units are.
One of the problems with the current wonder system is that the tech leader always has a big advantage. There should be some wonders whose bonuses are specifically designed to help players who are in behind catch up to civs who are close to winning the game, with their effects being way less useful for someone who is already in the lead. That way, the tech leader has to decide whether they will waste the hammers to build the wonder just to deny it from other civs, or spare the hammers knowing another civ can build it and use it to catch up to them.