I've played the game more than once- lack of units, tiny ui, crappy ui that's not informative, UI constantly asks me inane questions blocking turns, insanely priced DLC, Leaders differing from their historical civilization. There's more too.
Lack of Units... remember there used to be workers, needed to build roads to farms, that also need workers to work, and improve resources...
Remember we used to talk about dynamic pastures that could multiply, follow the seasons...
Tree lines advancing... and Jungle so thick that you would need Vaccines before normal (not Natives) European workers could enter "foreign" Jungle ecosystems??
Yeah... I remember those times...
the Gentrification has gone too far too...
One minute gameplay... no Manual needed...
We could have 32 different kind of workers...
Someone voted against it...
We could have had 10 kinds of different tanks designs...
20 different TRAINS designs...
8 different basic architectural / cultural affinity based buildings designs, and basic units ( Asian Archers, African, MesoAmerican, NorthAmerican, Mediterranean, Maori, Indian, Turkish, English, German...)
6 different AGES designs for each Civilization and Leaders...
Everything shrinked to an halt.
Complexity has been dumped with the paper Manual.
Now we need to patch notes together and write them down ourselves, because the game changes too quickly...
Consume before it expires... or jump the lunch...
I changed course.
I cannot sit at the table anymore.
They put a reservation note on the table that says "pre-order only" and I only pay in cash...
I need to eat, but I can't if the pre-conditions are these.
Completely remove the staff for Automatic waiters is a perfect analogy of what is going on here...
But there is the suspicion they got rid of the "head-Chef" too...
The secret sauce (The workers) isn't there anymore...