Pikachu
Emperor
- Joined
- Mar 5, 2003
- Messages
- 1,024
I want a discussion about what might could be considered exploits, but I have suggested to make exploiting features the AI don’t use legal! Discussing it will not hinder people in using these tactics. If anything it will make people aware of the possibilities instead.GoldBerg said:pikachu -
it looks like
you like to hinder people to use tactics you know about and use yourself, don't you?
And these exploits are listed in the GOTM rules for civ2 and civ3, so I think it is appropriate that we discuss them here too.
As far as I can see we have agreed on the following rules:GoldBerg said:btw.
r we ready with the ruleset now?
is somebody here willin'n'able
to resume the ya-ya's and no-no's -
or/and
to install that 20 polls for the open questions to be real democrats?
(see here for explanations)
Shift-56 CHEAT: Banned
TERRAFORM CHEATS: Banned
WATERBRiDGE CHEAT: Allowed
Exploiting features the AI don’t use or don’t use efficiently: Allowed
We have not agreed on the SETTLER CHEAT, and the SAVEGAME CHEAT has many shades and it is not clear what reasons are acceptable for starting over from a save game. We should also agree on if civ1 GOTQ shall be the first attempt on the game like in civ2-4 or if we are allowed to play the game many times and submit the best try.
Let’s have a poll to settle this:
1: Should settler cheat be legal?
2: Should reloading to get what you want form goody huts be allowed?
3: Should it be legal to start over from a save game if the AI ”build” a key wonder?
4: Should we allow reloading in cases of extreme unluck in battle?
5: Should it be legal to reload if you loose a city because of an unlucky battle?
6: Sould it be allowed to reload if you give a command you didn't mean to give?
7: Should starting over form a save game be allowed for other reasons? Please specify!
8: Should we be required to submit our first try on the game?
Come on and vote everybody!