Civ3 GOTM #6 *Spoilers* Thread

i didnt like to look of things when I saw that I had no iron avialable. i researched straight to horseback riding while fortifying the choke point. As soon as I had an army of about 10 vet horsemen I went after the Babs.

about 3 turns into the war I got a golden age by finishing the oracle (had already built the colossus). my production went thru the roof so I figured what the hell, go for broke. I set all citieis to producing horsemen and went all out after the babs. Managed to take them out in around 20 turns.

The persians were left on the western third of the continent with 2 supplies of iron. I had a large army of horsemen with at least 4-5 elites and figured I might as well go after them while I have the advantage. I snuck a horseman into the persian rear thru cultural gaps towards on iron source and moved a galley with 2 spearmen towards the other.I declared war and cut off both iron supplies. After that It was merely a matter of time.

In the course of these wars I got 2 GLs. Used one for an army and the heroic epic, used the other to rush a palace near old persian-bab border (had already built the FP).

I now have contact with the other continent thru the great lighthouse. I am ahead in tech and have only missed 2 wonders to date.

on a side note i love having been at war for 1000 years and still having the tech lead. warlord is fun!
 
I am not going very well. In the begin i got the ironplace, but Persian took it. Persians and Babylonians had military alliance and they took me 2 cities. Now i am 700 AD. i am planning a new attack to take the iron. Then I crush them both. I thought that warlord was easy. But it was harder than i thought.
 
Matrix this seemed as good a spot as any to lodge my disapproval. If i have missed something elsewhere sorry for the complaint. Saw the new awards for the gotm. My complaint would consist of the timing. The way i understand it these awards take effect this month, after the competition has started. Some of us have already submitted games without being informed of the rules change midgame. No other competition does this midgame. Its like saying that a touchdown is worth 10 points, after the first quarter. I am all for the new awards dont get me wrong i am just against it starting midgame as its not a level playing field for all in april. sorry to gripe but...........
 
Well, I just submitted. Domination. Ended up with 360 cities, 41 Settlers on their way to build more. I didn't fight a single battle against the AI, just a couple of brushes with barbarians early on. 4 cities I was able to culturally convert, otherwise they were all home grown. My army was comprised of 1 Warrior and 1 Spearman, both of which I would have disbanded if I had known they were there. I also had 5 Caravels left that had been ferrying the Settlers to their destination.

I didn't think I was so close to Domination. It's a good thing I triggered it though, because I had completely run out of Indian mythological, religious, and historical names. :)
 
I've been trying to figure what victory to go for. All of them are possible I probably won't bother with domination. Maybe diplomatic to be original, definetely not culture or maybe spaceship.

It feels so wierd playing warlord. Its too dull. I can easily out score the AI relatively quickely all though the Persian started off infront of me, but i caught up. It jsut lacks the tech trading and wars and planning which i do for my games.

I'm getting the hang of Monarch and i'll complete my monster regent game, and hopefully get 4000-5000 points. But this warlord even though just one level below regent is dull.

The Babs fell early with archers, and then i put an all out assault on the Persians which led to stalemate for a while as the immortals were chowing down my spearmen but i managed to get a horsmen through to their iron and cut it off and then i just fortified all my spearmen over my border cities and waited for the big assault while watching over with some horsemen. The Persians let loose their remaining immortals which razed some cities but then i unleashed my horsemen and archers and we knocked half their empire. Then i got some iron produced swordsmen and finished em' off.

Now what to do. ?
 
i am around 1400bc babylonian are dead.

going for the persian soon.

Up to now i have been extremely lucky. against the babylonian.

they had one bowman left in there last citi ( i guess ) and they had 1 spearman near one of my size 1 city ( we are at war) instead of killing my citi he try to go to his last citi to save it.. lol
the same turn The AI captured 3 of my worker and moved them away from the bowman that captured them and next to my archers, so i captured them the next turn whitout a fight and took theire capital...!!!!!
that was fun:)

i didN'T have much luck with Hut except with the first one that made my warrior an elite ( he died the first attack he made on babylonian ) and the other gave nothing except one with pottery, i guess persian got a settler from hut since they are kind of big.
but still too small to be any match ( i guess and i wish).
 
Well last night I got the world map so now can finally see how everyone is doing!! My first trireme went east and and died but my second going north survived... :D

Anyways am only just in the AD's, and in a good position to go for a few victory types... don't have the patience for moving hundreds of units and cities so that rules out domination and conquest... think I might go for spaceship to see what happens, I still haven't completed a Civ3 game, I usually play on Monarch or Emperor and get bored once its certain I'm going to win... :rolleyes:

But seeing this was Warlord took a risky civ1/2 strategy of just expand, expand, expand, expand, expand... managed to kill the Babs with some elite warriors and two or three vet archers real earlier, then just totally pushed west as hard as I could towards the Persians... and just managed to grab the iron on the edge of my borders... sweet. Built my Forbidden Palace one city to the west of the original capital, then flipped the Palace over to Nineveh in the centre of the west part of the island and right on the Persians borders. Got Colossus & Great Lib in the same turn (the Zulus beat me to Pyramids by *one* turn :mad: ) which triggered my GA... useful for building lots of granaries... :rolleyes: ... am just in a republic and the middle ages now saving money and building units in preparation to clear my island which will happen in the next few hundred years methinks... have one militia in each city, build a few horsies, get Leonardoes and then upgrade... cut the Persians iron and it'll be all over red rover. :D

Then libraries, unis, copernicus & newtons in my three gold mountains/river science city should rocket my science ahead to an early space race... stay tuned... :cool:
 
I spent the last week of March (my spring break) wondering what tortures the next GOTM would show me (hey I was pretty bored at times :) ). So when I read the description on April 1st, I was surprised to find a warlord game. And what a warlord game! As my warrior scouts began to explore the land, I discovered I was in a virtual paradise with wheat, cattle, and bonus grassland literally everywhere. After last month's game I felt like I was in the Garden of Eden :lol:

I decided to go for the "Farmer's Gambit", rapid expansion with little to no military to back it up. Those three (!!!) wheats around my capital got a lot of use. I had two citites pump nothing but settlers for over a hundred turns, while Dehli, the only city with a barracks, struggled to keep pumping vet spearmen. That's a fun kind of race to loose ;) I had 12 cities to Babylon's 5 when I contacted them around 1500BC :eek: I'm almost scared to wonder what would have happened if I had gotten a settler from a goody hut...

I built in a spiraling pattern outward from my capital, which meant a ton of rapid-growing, completely uncorrupted cities. When I got the Pyramids around 600BC, my growth literally exploded. I built cities until I reached the Babylonians, then attacked them with tons of horsemen (nothing else for citites to build - first time I've ever had ALL wonders built SO early in the game!) and took them to one city. Then I started "fishing" for great leaders with my elites, and wouldn't you know, the LAST bowmen in their civ gave me a great leader. I put a Forbidden Palace in the dead center of the continent, bringing all of the former Babylonian cities into uncorrupted area. Did I mention this game was going well? :cool:

After the Babylonians were killed (circa 200AD), I pumped out settlers like mad again (with an army of workers to build roads in connection with them) until I was right on the doorstep of the Persians (literally, when my road net connected to theirs) and attacked. I had a mixed group of swordsmen and horsemen, since many cities had run out of other things to produce. A brave, brave horseman managed to pillage both of Persia's iron sources (I guess another moved onto my island, from what others posted in this forum) and from there it was all downhill for them.

It's now 550AD (I think) and the Persians have about 6 cities left, and will be gone soon. I built the Great Lighthouse and found the Chinese first, then realized from their world map that there should be civs to the east of my starting position. Voila, there the Germans and English were. The two groups don't have contact and won't get it from me. As soon as Persia is gone, I will transport the Jumbos over to England and begin destroying them. I've never played so much warmongering before, but this is fun and when you have nothing to build by troops in your city, might as well use them! :goodjob: But it does take a LONG time...

Let me say I love the idea for this GOTM. After two very difficult games, this easy one was a perfect way for people of all ability levels to have a chance to win and feel like they're doing well. And even for good players, it's fun to see how much punishment can be dealt out to the AI (payback for last month! :mwaha: )
Not sure how to end the game yet, but I think I stand a chance to get a good score with this one. Best of luck to all others playing the game! :king:
 
First two huts were settlers so instead of going for a settler in my main city I pumped out warriors to search for huts, land, resources, and AI. Had magnigicent luck with most huts, about three knowledges and two settlers all totaled not too bad. I relized I was playing against the persians so I started to built barracks early to destroy in one fail swoop. When I relized I had no Iron and they had all but one already I sent a settler too grab the last one before the Bab's got it.

Around 1000B.C. had built about two five horseman and moved them surronding the borders of thier iron. I hate fighting immortals so I destroyed their iron cities in about three turns, took about six to wipe out the persians. Then switched my attention to the Bab's. Wiped them out by 100A.D., but they popped back up somewhere else and I had to find and destroy them again. This was over with in about five turns. I then started pumping out settlers and plotted all my future cities.


1010A.D. things couldn't have worked out better. I have just finished putting up my last city on the mainland, forbidden palace is only 2 turns away, and I just finshed the colosos. I normally don't build it but the AI hadn't so I built it anyway. Well it Golden Aged me. Forbidden goes up two turns later. Before golden age is over I have purchased a library, and courthouse in every city.


1300's found the other continent and stopping game for now
tell the rest of my tail when I finish it

kinda a pity this game is to short, will have finished by tommarow april, 5. and have a whole month almost to wait for the next game. pity
 
I just don't see how its possible. I just finished the GOM6, by cultural victory, and that wasn't my plan. I planned on building a huge nation, the UN, and milking it. The AI loved me the whole game, I made sure of this by giving them all of my resources as a gift, except for those who I traded resources with, and I was poised for victory. Then comes the modern era just learned computer, and recycling, going to study fussion, and BOW you have achieved a cultural victory. This is just not cool man, what up.

HOW DO YOU MILK A GAME FOR MAX POINTS WHITHOUT ACHIEVING A CULTURAL VICTORY, never been able to do it. Stuff like this always happens.
 
I don't milk, but AFAIK, only the number of happy citizens, content citizens and territory is taken into consideration when calculating your score. Hence, improvements, culture and military are not included into score (altough they are the means for achieving the above 3 goals).

This means that, instead of building one city with a culture producer in it, you could build three or four cities with no culture to grab the same land, thus avoiding hitting the 100000 pt mark.

Try reading SirPleb's article on maximizing your score:

http://forums.civfanatics.com/showthread.php?s=&threadid=18729

Hope this helped! :D
 
I too have finished off the Babylonians. Although I had to follow them to the ends of the earth. They planted a little colony next to a saltpeter patch on the end of this large continent. So I took it over and got a hold of saltpeter.

My development of mapmaking and getting the lighthouse really worked to my advantage. I was first in having the entire world map, so I was able to pump out settlers/spearmen units and strategically place them across the northern sea between a handful of Chinese and Zulu settlements (which were very far from the capital.) After rushing a few cultural buildings I had the deep satisfaction of watching my cultural influence expand to swiftly take away an iron source from a Zulu city, and three gold squares away from another Zulu city. Two Chinese towns have overturned to my civ and I can tell that there are about three more on the way to flipping as well. I also planted a few "culture armed" settlements on the lower right end of the larger continent (which is surprisingly close to my capital) and have been taking cities away from the Germans and the English. Cultural expansion and flipping of cities is deliciously satifying! I am at least one hundred points ahead of the closest competitor and I have just developed steam power so I am laying rail like crazy to up the production.

I unlike others have not killed off the Persians. I have my own iron source linked via harbor so I don't have the urgency of killing them off. Instead, I am robbing them blind with silk and spice trade. They are paying me 40 gold per turn - which I of course put into science to keep ahead of the game.

I am finding this game very entertaining without having to lift a single rifle. :)
 
Skaternate: To prevent cultural victory sell off your temples and colleseums. You'll lose some happy citizens but since you are all powerful you can put the luxury rate up.
 
To late for this GOM though. I quess I shall head the advise given for the next GOM and watch my culture rating. That is one thing I usally don't worry about though. On emporer games I don't have this problem because even when I break the limit there is other cultures outthere just as strong as mine. This is only my second warlord game though, I wasn't used to making 500g per turn and learning in four. It was unrealistic. I had tanks before they had cavarly. I didn't use this advantage though. I prefer to have a standing military presence just in case a threat from the AI, and quick war.
 
I got 2 warriors in the very beggining and sent them weat and found the babalonians in 3500BC. Killed them right then and there. They respawned somewhere, but the persians killed them:goodjob: . THis game is great. Ive got alot of open land that the bab's would have taken. The year is 950BC and my score is already 356!! The closest others are the germans w\ 102.:lol: Ive got 2 irons, 1 of which i recently stole from the persians in a quick skirmish. I plan to take about 9 or 10 swordsman and rush the 2nd persian iron, and then wipe them out completly. Lets hope it will go easy like the bab's did:king: I will then probably try to get highest dimpolmatic score, it seems like its the one that nobudy is trying for. Not my problem!! Well, all this talk is geting me away from my game
 
Originally posted by dikwhit
Matrix this seemed as good a spot as any to lodge my disapproval. If i have missed something elsewhere sorry for the complaint. Saw the new awards for the gotm. My complaint would consist of the timing. The way i understand it these awards take effect this month, after the competition has started. Some of us have already submitted games without being informed of the rules change midgame. No other competition does this midgame. Its like saying that a touchdown is worth 10 points, after the first quarter. I am all for the new awards dont get me wrong i am just against it starting midgame as its not a level playing field for all in april. sorry to gripe but...........
No apologies nescessary; I understand your frustration. I should've mentioned it just after it was released, but I was very busy then, therefore I forgot. But it has been discussed and decided, so most people did thought about it (I think). And still, it was only the 3rd when I said it after all...

So you have my apologies. I'll be more attentive next time. ;)
 
np matrix ... not like my score this month is gonna be competitive for anything.... just sticking my 2 cents worth in figured youd hear about it from some1, why not me.:D i seem to do rather well as the voice of discontent. You know what they say about opinions and a**es.......:p :p
 
this is my first time trying the gotm.. I usually play monarch.

one of my scouting warriors found a hut and I got a settler between persia and babylon, so I claimed that iron resource. Once I got roads connecting it, I was able to build 13 swordsmen before it went away :(

I used them to take out the babs. Since all my core cites were well developed, I went the peaceful route till longbowmen. About 5 turns before I was going to declare war on Persia, they declared war on me... I took about 1/3 of their cities with longbowmen, then right before I got cavalry, I built a bunch of horsemen to upgrade :)

Persia and Babylon never had communications with the rest of the world. I'm currently in 1100 AD. I've been in a constant state of war with the Zulu's and England -- they wanted contact with Persia. I keep ignoring their envoys now. I have alliances with germany, china, and japan too.
 
This is fun...

I think I started pretty much like most, that is, expanding quickly and closing the bottleneck. As soon as I saw I didn't have any iron, I knew there would be war!

Long story short, I control the whole continent and have over twice the culture of all the other civs combined. At that point I decided to do something a little different... I am trying to win with espionage! :cool:

So, I have built a money powerhouse out of my continent with a minimum military. I researched espionage first, then gave communism to everyone. When they each went into anarchy to upgrade from monarchy, I placed a spy in each civ.

Right now, it's about the 1600s and I am busy overthrowing Zulu, English, German, and Chinese cities! I have about 30000 in the bank and earn about 2000 per turn and have started with cities on the coastline that control any resources (so I can stop trading them). We'll see how long this goes on until they are reduced to nothingness and a victory condition is triggered.

I don't think I could have taken this strategy on any level above warlord (well maybe regent ;) )
 
Doesn't anyone play a peaceful game?

I spread out, found the choak point set up a city there and got 3 cities north of it, but when iron was found I didn't have any.
Got lots of Trireames and the lighthouse.

I don't do sucide runs with trireams but I exprorer 2 spaces out and if no seas come back, but I found one spot at the bottom right that works with trireams and lighthouse. so I took a chance and had for trireams headed that way with troops, colonist and workes, and found a spot between all the goverments on the big land mass that wasn't occupied yet, and :) found an iron depost near the coast, so I grabbed that and some dyes and furs. and setting up several colony cities in the jungle.
So the cities have problems now, but once the jungles are removed from the city footprint they will be good.

So by being peacefull I have a large empire and the most points so far, and got lots of cities with lots of stuff in them.

(My one change is that I normally have a smaller military and then build it up when attacked, this time I'm going for a larger military so the AI will not attack me.)

Since I started out with alphabit I went straight for writing and lituracty to build the great library. spending as little science (since more science didn't help) so when I got the great library I had a treasury of 2000 credits.

Now I'm keeping the nations on the first land mass ignornate of the nations on the second land mass (so they are about 5 tech behind me) and expanded on the second land mass.

got 4-6 trireams now doing shuttle work carring over seatlers, workers and military units.

hopefully I'll get coal and rubber in all the lands I have now
 
Back
Top Bottom