SirPleb
Shaken, not stirred.
I'll repeat myself too. They have a cheaper alternative which could be used to do a better job.warpstorm said:Why not? At the point of repeating myself. It's easy. It costs Firaxis a few thousand dollars a week for each senior programmer.
It depends on your definition of easily. They can make a huge improvement in Conquests which would satisfy the majority of people at a cost of $15,000 in a two to three month time frame. I wouldn't call that hard. As to why they haven't done it, that's a more difficult question. I've seen lots of reasons given but to me they aren't good reasons.genghis_khev said:Even if it was to say thay could only do some. I don't think any of us are so niave to think that Fraxis can fix all the bugs EASILY (why would they have noit done this by now if that were the case).
warpstorm said:I would like Firaxis to put out another patch fixing the major bugs that are left once Pirates is shipped (they have nobody to do this job right now, they are totally used up) in two months.
I'm surprised warpstorm, you sound like you know a bit about this stuff. You should not raise false hopes like this. Firaxis didn't budget ANY time to patch Conquests. You don't have to be in the industry nor a programmer to see how silly that was. It is a safe bet they've way under-budgeted what they'll need to do post-release to support Pirates. Their next budgeted endeavor will come first, fixing Pirates (which they haven't planned on sufficiently) will come second, just where would you hope they'd fit Conquests into that? Hoping that Firaxis will finally fix Conquests because they finally have nothing more urgent to do is pointless, it won't happen.genghis_khev said:If I knew they would at least look at this in 2 months I'd be happier.