Civ3 PBEM Game Registry

*** GAME FINISHED ***

After a lot of turmoil, England (Rubberjello) wins a decisive victory both by domination and by VPs.

Cannot believe it took us longer than a year to finish it.

Napoleonic PBEM based on a scenario in Conquest. Patch 1.22.


More infos:
http://forums.civfanatics.com/showthread.php?s=&threadid=85365
 
Getting ready for a Rise of Rome PBEM based on the scenario in Conquest, patch 1.22.

*** GAME FINISHED ***

Game won by the Romans (histograph victory after game completion !).

on the 4th of December : 130 turns played out of 130.

For more infos :
http://forums.civfanatics.com/showthread.php?s=&threadid=85551
 
*** PROJECT SCRAPPED DUE TO LACK OF INTEREST ***

Announcing the WWII Pacific scenario PBEM contest !

This contest will be played on the conquest : WWII Pacific, one player for Japan, the other for allies. Each player will play both sides in two separate games at the same time.
The winner (by points) will then meet another winner of the pool until there remains only one !

For more detailed infos, please go directly to this thread.

14 positions still available, all identical and fair. Sign in in the thread.

You need C3C and patch 1.22 to play.
 
*** GAME CANCELLED ***


Hi all,

if you are into Japanese swords, this PBEM might be for you.
The rules should be untouched (correcting the Yamabushi issue : movement 1 instead of 2) and patch 1.22.

8 humans playing 8 daimyos and their armies.

For more information, check this thread :

http://forums.civfanatics.com/showthread.php?p=1885950#post1885950

Note : all diplomatic actions have to be done in Japanese !
;)

Remember it is a 510 turns scenario !

On the 16th of August 14 turns played out of 510.
 
*** GAME DEAD ***

Hi all,


this PBEM that I plan on launching as soon as full is a epic-like game.
But with some minor modifications :

1/ it will be a pangea, standard map with 7 civs only.
2/ only civs with medieval, Renaissance or early Industrial UUs will be accepted (Ottomans or Japanese but not Aztecs or Romans, nor Americans and Germans) this to have a certain balance and to use otherwise discarded civs. Civs with ships UUs will not be accepted either.
3/ each civ will start with 3 settlers, 2 workers, 2 warriors and 50 gold (to pay for the excess starting units).
4/ all warriors will have "enslave" abilities (new strategy + faster development)
5/ Accelerated production will be on.

Many of these factors should make the game run somewhat faster than standard PBEMs with faster meetings, exchange, development and research so that the Modern Times should be reachable before Civ4 ships in.

Thread :
http://forums.civfanatics.com/showthread.php?p=1917959#post1917959

On the 2n of October 15 turns played.
 
*** GAME FINISHED ***

Splendid Persian domination victory after only 69 turns. Well, Macedonia was played by me, might explain his success.... :-( ;-)

Getting ready for a PBEM based on the Rise of Rome scenario.
Patch 1.22, Conquests.

on the 19th of December : 65 turns played out of 130.

For more infos :

http://forums.civfanatics.com/showthread.php?p=1985423#post1985423
 
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