Puppeteer
Emperor
This is a pretty self-serving question, but it may interest @SuedecivIII and any other video creators or streamers, too.
Civ3 has a surprising amount of sustained interest after 20 years, and it may even be increasing lately. A few are even getting views on videos playing Civ3, with Suede being the most successful I'm aware of.
My question is: what other games make sense on a Civ3 video or streaming channel?
And it's more about what won't drive Civ3 viewers away than what will attract new folks; what makes sense or compliments Civ3 content?
Last year I played some SMAC and Warcraft II, recorded it and uploaded to the channel because they are games I played back in the same era of Civ3. They've done comparatively poorly, although after several months the Warcraft II content is doing worse than SMAC.
One comment in particular was encouraging more Warcraft II, but judging by the view count they may be the only one. I'm one mission short of completing the two original campaigns, so I'll probably record those for category completion.
Today I'm realizing that although Warcraft II and Civ3 are closely associated in my mind, RTS and TBS are pretty different genres, and maybe the correlation makes no sense to others.
SMAC and Civ3 are very closely tied in my mind as SMAC led me to Civ3, and for a time they both competed as my favorite.
Oh, duh, I just realized: SMAC is not available on Steam. My anecdotal observations suggest the resurgence of Civ3 has a lot to do with it being on Steam, and with the long history of the Civilization name and franchise, including continuing modern successors keeping the series relevant.
Suede's success and audience is probably much more tied to Civ3's availability on Steam than it is to any other game-acquisition channel. (e.g. Older gamers returning, hand-me-down CDs, used CD purchases, new (?) CDs on Amazon, GoG, etc..) I hadn't thought of it from that angle before. New audience, noob players drive interest in gameplay content. (It's much more than that, but I think it's pretty important.)
So no matter how well I make SMAC videos–so far they're not particularly good–my audience would be limited to the relatively few who have active interest in the game, and people who just want to see some retro gaming.
I'm still interested in my original question, but I have convinced myself that as a "business strategy" the size of the market as determined by name relevance and mass availability may be more important than related interests. On the other hand, mixing Minecraft and Civ3 content would probably go poorly.... IDK maybe Suede can mod a Creeper Thrower.
Civ3 has a surprising amount of sustained interest after 20 years, and it may even be increasing lately. A few are even getting views on videos playing Civ3, with Suede being the most successful I'm aware of.
My question is: what other games make sense on a Civ3 video or streaming channel?
And it's more about what won't drive Civ3 viewers away than what will attract new folks; what makes sense or compliments Civ3 content?
Last year I played some SMAC and Warcraft II, recorded it and uploaded to the channel because they are games I played back in the same era of Civ3. They've done comparatively poorly, although after several months the Warcraft II content is doing worse than SMAC.
One comment in particular was encouraging more Warcraft II, but judging by the view count they may be the only one. I'm one mission short of completing the two original campaigns, so I'll probably record those for category completion.
Today I'm realizing that although Warcraft II and Civ3 are closely associated in my mind, RTS and TBS are pretty different genres, and maybe the correlation makes no sense to others.
SMAC and Civ3 are very closely tied in my mind as SMAC led me to Civ3, and for a time they both competed as my favorite.
Oh, duh, I just realized: SMAC is not available on Steam. My anecdotal observations suggest the resurgence of Civ3 has a lot to do with it being on Steam, and with the long history of the Civilization name and franchise, including continuing modern successors keeping the series relevant.
Suede's success and audience is probably much more tied to Civ3's availability on Steam than it is to any other game-acquisition channel. (e.g. Older gamers returning, hand-me-down CDs, used CD purchases, new (?) CDs on Amazon, GoG, etc..) I hadn't thought of it from that angle before. New audience, noob players drive interest in gameplay content. (It's much more than that, but I think it's pretty important.)
So no matter how well I make SMAC videos–so far they're not particularly good–my audience would be limited to the relatively few who have active interest in the game, and people who just want to see some retro gaming.
I'm still interested in my original question, but I have convinced myself that as a "business strategy" the size of the market as determined by name relevance and mass availability may be more important than related interests. On the other hand, mixing Minecraft and Civ3 content would probably go poorly.... IDK maybe Suede can mod a Creeper Thrower.