Rufus T. Firefly
Rufus is coming in town!
The same problem: obviously the problem is the unicode used...
Aluminium said:There is a problem with the Script.txt. I have created a new C3C scenario with your tool. I imported the Conquests.biq and the required text files. The Script.txt is identified as PTW file, but it is the original file from the Conquests Text folder. Note, that I use a CIVIII/C3C version in German language. It is not possible to create a C3C scenario as long this problem exist.
Rufus T.Firefly said:The same problem: obviously the problem is the unicode used...
Cyber Dreyk said:Hi, Rufus!
Most likely the problem is that your version has translated lines, but Civ3MM checking for original English lines.
For example, to check is it Conquests version of the Script.txt Civ3MM try to fild "; Sid Meier's Civilization III: Conquests" line.
P.S. Your wonders are greate! I love them!![]()
Jimmyh said:What language have you written it in?
I have a viewer that loads in unit flc files, and plays the animations.
I wrote it in c++. Might have to dig around in some code to look for it, but I'm sure it's around some where.
letis said:As suggestions, it could be great if it was possible to manage resources and units icons from Civ3MM (ie launch a graphic editor to add icons and take the changes in account).
Aluminium said:Is it a problem to raise the number of characters for the unit folder name at more than 32?
Rufus T.Firefly said:A small thing and a question: with replacement of pedia entry the description is merged with the pediaentry, but the other one remains, so ingame we have the right effects text and wrong description. This is because file txt is:
BLDG_xxx
asdssfafaf
DESC_BLD_xxx
DESC_BLD_xxx
I have never planned to include them to Civ3MM. Sorry!Rufus T.Firefly said:The question: what about government and game concepts?
I'm glad to hear it!Aluminium said:Just tested the 1.0.1.50. The Script.txt works correct now.
Yes, there is a problem!I seems there is a problem in the races PCX index card. You can not select more than one pcx file. Only the first selected image loads. If you try to select the next image, it appears the path of the first one.
No, I dont know the .AMB file format. I just can get list of the .WAV files from it - that's all.Do you have any idea to play back or edit the .AMB files?
In principle I can get list of .WAV files from .AMB and then play them one by one. Most likely I'll add it to the next update.Aluminium said:Do you have any idea to play back or edit the .AMB files?
What are you mean?kittenOFchaos said:What on Earth does this utility do?