I decided to play for a cultural victory this game because I hadn’t played one in quite a while. This game was full of blunders and odd occurences.
1. I was the first to circumnavigate the globe even though I never once scouted beyond our general vicinity (I didn’t even explore into Saladin’s cultural borders). The only navy I ever had was devoted to pulling fish, crabs and clams out of the sea. I guess being the first to paper and trading maps is one way to circumnavigate, although I never once used the added +1 movement since I already had all of the work boats I needed.
2. I stole Saladin’s worker in the first 20 turns or so. As a result, he would never trade me a single tech. The only time he would open borders with me was for a short while when I was running no state religion.
3. Saladin was the founder of Buddhism, so I declared no state religion and opened borders with him in the hope that his religion would spread to a religion-less city I put right near him. No dice.
4. I was the founder of Confucianism (on my way to the CS slingshot) and Islam. That’s it. No other religions ever spread to me even though I had open borders with everyone other than Saladin most of the game. This meant that I could only build two cathedrals in each legendary city.
5. I had a hard time picking my three legendary cities. They were Delhi (settled 1S), Bombay (settled south to capture the gold, wheat and pigs) and the GP Farm (with two fish, corn, pigs and gold). The GP farm had terrible production and had trouble building the National Epic in a reasonable amount of time, so my GP generation started late.
6. I produced one GS (academy in Delhi), one GPro from the Oracle (settled in Delhi), and 15 GAs (one of them from Music). I settled 3 GAs in Delhi and bombed the other 12 (0 – 4 – 8).
7. I completely blew Delhi by settling 3 GAs and building the Hermitage there. Delhi achieved legendary status 32 turns before the other 2, and ended the game with 76,110 culture…

what a waste.
8. I was playing blind with respect to Delhi in this game. I could not see the full city interface in Delhi only (see image) from 300 AD on (all other cities were fine

). This meant that I could not assign specialists there or really tell what was going on in the city. The only way I could figure out what was going on was to look at the F1 screen or mouse over the city, which shows some basic information like food, hammers and culture. I was worried that the city governor would assign engineers (which it did) or a bunch of scientists, giving me a late game great person of the wrong flavor. As a result, I forced the city to work a bunch of citizens at a measly 1H each. I could have easily pumped a couple of late game GAs out of this city since it reached legendary status so early, but I was unable to do so.
9. There was not a single war the entire game other than me stealing Sal’s worker early in the game. I was the likely target of Sal and Izzy being the lone Confucian heathen. So I built a bunch of units in Delhi and my auxiliary cities so that I wouldn’t look like a total cream puff.
In light of the big mistake in having Delhi going legendary so early and having only two religions all game, I finished with a reasonable cultural victory, at least for me, in 1765 AD.