aelf
Ashen One
Napoleon. Charismatic Musketeers are nice.
now for something totally different...
Liberalism, a trap for the unwise or a boon to the savy? Think monarch or above (not that I play above monarch, just a whim)
You spend all that time getting it and voila, you're first. Do you buy astro or nationalism or something else?
Or do you ignore it? Put the coin into banking/guilds and crank the economy?
Or burn to guns and cavs?
I know, it depends...
but in general, what do you do?
Liberalism appears to be a trap. I'm working up to a rant, but need more info.
As always, advice appreciated.![]()
Liberalism is really a very good way to leverage a SE = fast early tech advantage, slowing down a bit when the techs are too expensive to be lightbulbed.now for something totally different...
Liberalism, a trap for the unwise or a boon to the savy? Think monarch or above (not that I play above monarch, just a whim)
You spend all that time getting it and voila, you're first. Do you buy astro or nationalism or something else?
Or do you ignore it? Put the coin into banking/guilds and crank the economy?
Or burn to guns and cavs?
I know, it depends...
but in general, what do you do?
Liberalism appears to be a trap. I'm working up to a rant, but need more info.
As always, advice appreciated.![]()
thanks for the eruditeFunny, Cabert's (very erudite) post illustrates exactly what PublicEnemy is complaining about - that in the standard game, there are only so many plays worth pursuing. And the liberalism beeline is probably chief among them in the mid-game.
When I get myself a 2nd GB ram, I'll try it tooTo remedy this, I have been playing on large maps lately. Having more opponents reduces the likelihood of you succeeding with any of the me-first wonders and beelines, but this is countered by the fact that there are more civs to trade with. I've been getting a lot more varied games with these settings.
Education is still a good tech if you plan for a longer game.Back on topic, do you guys see any risk in pursuing liberalism in a tight tech race (wrt opportunity cost in case you lose)? In my book, the race is on when you get to the paper and philosophy stage. If you are neck to neck with a strong techer here, do you still pursue education - and if not, what are alternatives?
And that's what makes me dislike the high level games. If you don't follow the standard path, you're toast.
Back on topic, do you guys see any risk in pursuing liberalism in a tight tech race (wrt opportunity cost in case you lose)? In my book, the race is on when you get to the paper and philosophy stage. If you are neck to neck with a strong techer here, do you still pursue education - and if not, what are alternatives?
Not true. What is standard? Once I thought that an axe rush was 'standard' in high level games, but I've done one axe rush in the past 4 games on Emperor/Immortal.
Likewise, winning the Liberalism race is just a convenient thing to do in mid-game, but it still depends on play style and the situation in each game. If you're already conquering very well, for example, why bother with Liberalism, especially if you're up against weak but fast teching AIs like Mansa? Let them waste time on it while you pursue Gunpowder and Chemistry straight after Education and speed up the win.
IMHO all those reading these lines are spending too much time on a computer game. So I still think "erudite" is positive@ Cabert: You realise that "erudite" is just a polite way of saying "he's a geek who spends way too much time on a computer game", don't you?(And look who's talking ...
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On immortal, straight after alphabet (or literature if I go for the Great Library). Same on Emperor. On monarch, I get myself some macemen before bothering with liberalism.Anyways, interesting to see you juxtaposing education/liberalism with engineering. I'm always tempted to get the latter before the liberalism race, because trebs are so powerful. Maybe this is why I lose the race half the time - starting too late ... hmmm? When in the techtree do you guys start to focus on liberalism?
@ Giaur/Aelf: Agree that liberalism is still a nice tech to have even if you get there in 2nd place, but often my strategy pivots around getting the free tech to be first to cavalry (to leverage military advantage) or constitution/democracy (to leverage economic advantage) so being delayed s more than an inconvenience.
Timeline isn't such a big deal. Aelf has it right, it depends on who you're facing. If MM's around and techs peacefully, there is no way you can win a tech gambit without hurting him. 20 catapults will make him tech a lot slowerWould be interesting to have sort of a high level roadmap to the game's gambits and strategic "patterns" laid out on a timeline, wouldn't it? Wonder if this is doable ...
Try to keep up in tech at immortal level without lightbulbing your way up.
Try to keep up in expansion without heavy warring.
The few immortal games I played felt really limited in options.
Emperor is different. I won a cultural victory without any conquest war (just a defensive one). IMHO, there are less tools working on the higher levels, making the options really scarce. Sure, it's good that you won a space race victory on immortal using Montezuma.
But it's all based on the recipe.
Try to keep up in tech at immortal level without lightbulbing your way up.
You spend all that time getting it and voila, you're first. Do you buy astro or nationalism or something else?
Or do you ignore it? Put the coin into banking/guilds and crank the economy?
Or burn to guns and cavs?
I know, it depends...
but in general, what do you do?
Liberalism appears to be a trap. I'm working up to a rant, but need more info.
As always, advice appreciated.![]()
It's ironic that you should mention the Montezuma game because it breaks percisely the same conventions that you have raised. Not much lightbulbing was done in the game and only one neighbour (Louis) was conquered. A lot of the territory was backfilled. The only 'standard' thing done was cottage spamming, which some players do not see as the ideal strategy on Immortal. And, lastly, winning by space race is the perfect testament to how well we kept up in tech.
OK you're one of those managing to win out of the box somehow at immortal level. There still was only a handful of options in this game.
Well played, sure. But not much fun IMHO.
I'm a bit civved out, as you can see.