CIV4ArtDefines_Bonus.xml Error

Ekmek

on steam: ekmek_e
Joined
Aug 7, 2002
Messages
6,115
Location
San Diego, California
Ok, this is nitpicky and it doesn't show in game, but Firaxis never made nifs for dramas, music, or movies instead it uses wheat. So I changed them to use some of the already in game graphics in case you want to have it as a resource that a town can discover like I did. Here are the corrected xml lines I made drama use theater, movies use the mall, and singles use the broadcast tower. Then blend well with a modern town on the map and makes more sense than re-using the wheat graphic.

Code:
		<BonusArtInfo>
			<Type>ART_DEF_BONUS_DRAMA</Type>
			<fScale>1.0</fScale>
			<fInterfaceScale>1.0</fInterfaceScale>
			<NIF>Art/Structures/Buildings/Theatre/Theatre.nif</NIF>
			<KFM/>
			<Button>,Art/Interface/Buttons/WorldBuilder/Drama.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,2,15</Button>
			<FontButtonIndex>32</FontButtonIndex>
		</BonusArtInfo>
		<BonusArtInfo>
			<Type>ART_DEF_BONUS_MUSIC</Type>
			<fScale>1.0</fScale>
			<fInterfaceScale>1.0</fInterfaceScale>
			<NIF>Art/Structures/Buildings/BroadcastTower/BroadcastTower.nif</NIF>
			<KFM/>
			<Button>,Art/Interface/Buttons/WorldBuilder/Music.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,4,16</Button>
			<FontButtonIndex>33</FontButtonIndex>
		</BonusArtInfo>
		<BonusArtInfo>
			<Type>ART_DEF_BONUS_MOVIES</Type>
			<fScale>1.0</fScale>
			<fInterfaceScale>1.0</fInterfaceScale>
			<NIF>Art/Structures/Buildings/Shopping Mall/Mall.nif</NIF>
			<KFM/>
			<Button>,Art/Interface/Buttons/WorldBuilder/Movies.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,5,15</Button>
			<FontButtonIndex>34</FontButtonIndex>
		</BonusArtInfo>
 
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