Ekmek
on steam: ekmek_e
Ok, this is nitpicky and it doesn't show in game, but Firaxis never made nifs for dramas, music, or movies instead it uses wheat. So I changed them to use some of the already in game graphics in case you want to have it as a resource that a town can discover like I did. Here are the corrected xml lines I made drama use theater, movies use the mall, and singles use the broadcast tower. Then blend well with a modern town on the map and makes more sense than re-using the wheat graphic.
Code:
<BonusArtInfo>
<Type>ART_DEF_BONUS_DRAMA</Type>
<fScale>1.0</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<NIF>Art/Structures/Buildings/Theatre/Theatre.nif</NIF>
<KFM/>
<Button>,Art/Interface/Buttons/WorldBuilder/Drama.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,2,15</Button>
<FontButtonIndex>32</FontButtonIndex>
</BonusArtInfo>
<BonusArtInfo>
<Type>ART_DEF_BONUS_MUSIC</Type>
<fScale>1.0</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<NIF>Art/Structures/Buildings/BroadcastTower/BroadcastTower.nif</NIF>
<KFM/>
<Button>,Art/Interface/Buttons/WorldBuilder/Music.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,4,16</Button>
<FontButtonIndex>33</FontButtonIndex>
</BonusArtInfo>
<BonusArtInfo>
<Type>ART_DEF_BONUS_MOVIES</Type>
<fScale>1.0</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<NIF>Art/Structures/Buildings/Shopping Mall/Mall.nif</NIF>
<KFM/>
<Button>,Art/Interface/Buttons/WorldBuilder/Movies.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,5,15</Button>
<FontButtonIndex>34</FontButtonIndex>
</BonusArtInfo>