Deity is supposed to be hard, but it is not. I love this game so much, I think g&k is actually the best PC game ever made! But the game loose it's appeal when it can not provide a challenge anymore.
We have been running a deity challenge series in the strategy section for a while. For the experienced players there really is no challenge though.
And the new players meet some resistance first, but even they are able to complete almost all of them when they figure it out and get some advices.
This is not how deity is supposed to be.
It is possible to make deity challenging by doing some crazy settings, like put half of the AI opponents in one single team. And removing the city states. Etc. But then you play a different game. It is not supposed to be like this either.
So please Firaxis, make deity harder or add a new difficult level. I am sure all of the players then can find a difficult level that suits them, even the experienced ones. And the new ones got difficult levels for them too. Everybody would be happy.
And also look in to the two biggest abuses (bugs) out there:
1. Gold loans before declaring war. Fix this by removing lump gold sums altogehter. Or add a setting that prevents gold lump sums trading. Gold per turn would always be a better thing. More fun also.
2. Moving around 3 grade spies couping all the city states.
We have been running a deity challenge series in the strategy section for a while. For the experienced players there really is no challenge though.
And the new players meet some resistance first, but even they are able to complete almost all of them when they figure it out and get some advices.
This is not how deity is supposed to be.
It is possible to make deity challenging by doing some crazy settings, like put half of the AI opponents in one single team. And removing the city states. Etc. But then you play a different game. It is not supposed to be like this either.
So please Firaxis, make deity harder or add a new difficult level. I am sure all of the players then can find a difficult level that suits them, even the experienced ones. And the new ones got difficult levels for them too. Everybody would be happy.
And also look in to the two biggest abuses (bugs) out there:
1. Gold loans before declaring war. Fix this by removing lump gold sums altogehter. Or add a setting that prevents gold lump sums trading. Gold per turn would always be a better thing. More fun also.
2. Moving around 3 grade spies couping all the city states.