3. Mass Media Narrative. Everyone loves a good dramatic story. At some point in the industrial era, there should an option for a player to click on a button that opens a newspaper, Civilization Times,to see what's going on in the world. This would be similar to the current events that already pop up on the screen. Except the news would be more in-depth. Example: Suppose the AI Japan refuses to give over a technology to the AI Korea. The headline may read: Japan Rebufs Korea, War May be Imminent! Then the story may give a few sentences about what Korea the technology Korea wanted and why this rebuf may cause a war due to other factors that cause bad relations i.e. they share a border and are different religions. Also, the Civilization Times could report on the above-mentioned example of an military crisis and report the status if no country has backed down or it could report how much of the world condemns the military build-up. The newspaper would also have softer stories about what world wonders were built the last turn and tell how exactly they help the country or tell what great people were born. It could also report tragedies around the world like airline crashes, tornadoes, and princesses getting jilted at the altar!

Providing an interactive and dynamic narrative is a way to add some more fun to the game rather than just clicking and moving the mouse around while we wait for turns.