the importance of forts should be improved. in civ4, they were nerfed because enemy units moved as they like, w/o even a penalty. that is, i mean;
in old civs, units were not able to move between enemies. attached is an excel doc for clarification. so the old rule should come back with some changes. ok, just give them permission to move as they like but they should get a penalty because during a war, it is dangerous to move your unit paralel to the enemy. even in frp games, there is penalty for such paralel movements and retreats. i hope civ5 brings something about this.
in old civs, units were not able to move between enemies. attached is an excel doc for clarification. so the old rule should come back with some changes. ok, just give them permission to move as they like but they should get a penalty because during a war, it is dangerous to move your unit paralel to the enemy. even in frp games, there is penalty for such paralel movements and retreats. i hope civ5 brings something about this.