Any idea yet if it will be possible to change the max camera zoom setting? My gf found the combination of camera distance + animation style to be too busy for her, to the point of giving her a headache, and I had a bit of a poke around but my brain isn't working well enough to take it the whole way. WorldInput.lua has functions for touchpad two-finger scroll, mouse wheel and keyboard shortcut zoom which call UI.SetMapZoom after obtaining the current setting from UI.GetMapZoom. There are 3 parameters for SetMapZoom, but only the first seems to vary with any of these functions and doesn't have any check for a max zoom setting - that appears to happen in the UI.SetMapZoom function which has me feeling pessimistic.
Ok and I now got Firetuner up while typing the post to test the function, UI.SetMapZoom happily accepts commands and adjusts within values between 4.7683715820313e-07 and 0.99999952316284 (with those being max zoom in and max zoom out respectively), numbers outside this range don't generate an error, but are capped to these values. Doesn't look promising at all.