[56820.578] DBG: Civilization 5: App Version: 403694 FINAL_RELEASE, GameCore: {CF7D28A8-1684-4420-AF45-11070C0B8C4A}, version 1.0.0
[56842.468] DBG: Civilization 5: App Version: 403694 FINAL_RELEASE, GameCore: {CF7D28A8-1684-4420-AF45-11070C0B8C4A}, version 1.0.0
[56871.515] DBG: Evaluating Map Path: (Success)
Original Path: Assets\DLC\DLC_SP_Maps\Maps\Donut.lua
New Path: Assets\DLC\DLC_SP_Maps\Maps\Donut.lua
[56887.828] DBG: setTimeoutCheck(false)
[56888.031] DBG: changeNumGameTurnActive(1) m_iNumActive=1 : setTurnActive() [loading save game] for player (HKS)GMAN
[56896.312] DBG: setTimeoutCheck(true)
[56898.046] DBG: SetTurnSlicingActive 1
[56914.093] DBG: UpdateMoves() : player.setEndTurn(true) called for player 1 (HKS)GMAN
[56914.203] DBG: UpdateMoves() : player 1 (HKS)GMAN running AutoMission (NO_MISSIONAI) on Scout id=16385
[56914.203] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for (HKS)GMAN
[56914.203] DBG: changeNumGameTurnActive(-1) m_iNumActive=0 : setTurnActive() for player (HKS)GMAN
[56914.640] DBG: Game Turn 3
[56914.640] DBG: changeNumGameTurnActive(1) m_iNumActive=1 : setTurnActive() for player 63 Barbarian
[56914.671] DBG: changeNumGameTurnActive(1) m_iNumActive=2 : setTurnActive() for player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56914.671] DBG: changeNumGameTurnActive(1) m_iNumActive=3 : setTurnActive() for player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56914.687] DBG: changeNumGameTurnActive(1) m_iNumActive=4 : setTurnActive() for player 6 Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[56914.687] DBG: changeNumGameTurnActive(1) m_iNumActive=5 : setTurnActive() for player 5 Darius I [ICON_RESEARCH][ICON_TRADE]
[56914.703] DBG: changeNumGameTurnActive(1) m_iNumActive=6 : setTurnActive() for player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56914.703] DBG: changeNumGameTurnActive(1) m_iNumActive=7 : setTurnActive() for player 7 Pedro II [ICON_FOOD][ICON_CULTURE]
[56915.156] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56915.156] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56915.156] DBG: UpdateMoves() : player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[56915.156] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56915.156] DBG: changeNumGameTurnActive(-1) m_iNumActive=6 : setTurnActive() for player Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56915.390] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56915.390] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56915.390] DBG: UpdateMoves() : player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE] running AutoMission (NO_MISSIONAI) on Warrior id=24576
[56915.390] DBG: UpdateMoves() : player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[56915.390] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56915.390] DBG: changeNumGameTurnActive(-1) m_iNumActive=5 : setTurnActive() for player Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56915.500] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56915.500] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56915.500] DBG: UpdateMoves() : player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE] running AutoMission (NO_MISSIONAI) on Archer id=24576
[56915.500] DBG: UpdateMoves() : player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[56915.500] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56915.500] DBG: changeNumGameTurnActive(-1) m_iNumActive=4 : setTurnActive() for player Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56915.609] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 5 Darius I [ICON_RESEARCH][ICON_TRADE]
[56915.609] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 5 Darius I [ICON_RESEARCH][ICON_TRADE]
[56915.609] DBG: UpdateMoves() : player 5 Darius I [ICON_RESEARCH][ICON_TRADE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[56915.609] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Darius I [ICON_RESEARCH][ICON_TRADE]
[56915.609] DBG: changeNumGameTurnActive(-1) m_iNumActive=3 : setTurnActive() for player Darius I [ICON_RESEARCH][ICON_TRADE]
[56915.718] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 6 Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[56915.718] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 6 Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[56915.718] DBG: UpdateMoves() : player 6 Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[56915.718] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[56915.718] DBG: changeNumGameTurnActive(-1) m_iNumActive=2 : setTurnActive() for player Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[56915.828] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 7 Pedro II [ICON_FOOD][ICON_CULTURE]
[56915.828] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 7 Pedro II [ICON_FOOD][ICON_CULTURE]
[56915.828] DBG: UpdateMoves() : player 7 Pedro II [ICON_FOOD][ICON_CULTURE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[56915.828] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Pedro II [ICON_FOOD][ICON_CULTURE]
[56915.828] DBG: changeNumGameTurnActive(-1) m_iNumActive=1 : setTurnActive() for player Pedro II [ICON_FOOD][ICON_CULTURE]
[56915.937] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 63 Barbarian
[56915.937] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 63 Barbarian
[56915.937] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=8192
[56915.937] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=16385
[56915.937] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=24578
[56915.937] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Barbarian
[56915.937] DBG: changeNumGameTurnActive(-1) m_iNumActive=0 : setTurnActive() for player Barbarian
[56916.046] DBG: changeNumGameTurnActive(1) m_iNumActive=1 : setTurnActive() for player 0 Cowtongue
[56916.187] DBG: changeNumGameTurnActive(1) m_iNumActive=2 : setTurnActive() for player 1 (HKS)GMAN
[56921.687] DBG: UpdateMoves() : player.setEndTurn(true) called for player 0 Cowtongue
[56921.687] DBG: UpdateMoves() : player.setEndTurn(true) called for player 1 (HKS)GMAN
[56921.796] DBG: UpdateMoves() : player 0 Cowtongue running AutoMission (NO_MISSIONAI) on Scout id=16385
[56921.796] DBG: UpdateMoves() : player 1 (HKS)GMAN running AutoMission (NO_MISSIONAI) on Scout id=16385
[56921.796] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Cowtongue
[56921.796] DBG: changeNumGameTurnActive(-1) m_iNumActive=1 : setTurnActive() for player Cowtongue
[56921.796] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for (HKS)GMAN
[56921.796] DBG: changeNumGameTurnActive(-1) m_iNumActive=0 : setTurnActive() for player (HKS)GMAN
[56922.187] DBG: Game Turn 4
[56922.187] DBG: changeNumGameTurnActive(1) m_iNumActive=1 : setTurnActive() for player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56922.203] DBG: changeNumGameTurnActive(1) m_iNumActive=2 : setTurnActive() for player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56922.203] DBG: changeNumGameTurnActive(1) m_iNumActive=3 : setTurnActive() for player 6 Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[56922.218] DBG: changeNumGameTurnActive(1) m_iNumActive=4 : setTurnActive() for player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56922.218] DBG: changeNumGameTurnActive(1) m_iNumActive=5 : setTurnActive() for player 63 Barbarian
[56922.250] DBG: changeNumGameTurnActive(1) m_iNumActive=6 : setTurnActive() for player 5 Darius I [ICON_RESEARCH][ICON_TRADE]
[56922.250] DBG: changeNumGameTurnActive(1) m_iNumActive=7 : setTurnActive() for player 7 Pedro II [ICON_FOOD][ICON_CULTURE]
[56922.734] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56922.734] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56922.734] DBG: UpdateMoves() : player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[56922.734] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56922.734] DBG: changeNumGameTurnActive(-1) m_iNumActive=6 : setTurnActive() for player Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56922.984] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56922.984] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56922.984] DBG: UpdateMoves() : player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE] running AutoMission (NO_MISSIONAI) on Warrior id=24576
[56922.984] DBG: UpdateMoves() : player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[56922.984] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56922.984] DBG: changeNumGameTurnActive(-1) m_iNumActive=5 : setTurnActive() for player Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56923.093] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56923.093] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56923.093] DBG: UpdateMoves() : player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE] running AutoMission (NO_MISSIONAI) on Archer id=24576
[56923.093] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56923.093] DBG: changeNumGameTurnActive(-1) m_iNumActive=4 : setTurnActive() for player Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56923.203] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 5 Darius I [ICON_RESEARCH][ICON_TRADE]
[56923.203] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 5 Darius I [ICON_RESEARCH][ICON_TRADE]
[56923.203] DBG: UpdateMoves() : player 5 Darius I [ICON_RESEARCH][ICON_TRADE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[56923.203] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Darius I [ICON_RESEARCH][ICON_TRADE]
[56923.203] DBG: changeNumGameTurnActive(-1) m_iNumActive=3 : setTurnActive() for player Darius I [ICON_RESEARCH][ICON_TRADE]
[56923.312] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 6 Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[56923.312] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 6 Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[56923.531] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 63 Barbarian
[56923.531] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=8192
[56923.531] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=16385
[56923.531] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=24578
[56923.531] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=32771
[56923.531] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Barbarian
[56923.531] DBG: changeNumGameTurnActive(-1) m_iNumActive=0 : setTurnActive() for player Barbarian
[56923.640] DBG: changeNumGameTurnActive(1) m_iNumActive=1 : setTurnActive() for player 0 Cowtongue
[56923.781] DBG: changeNumGameTurnActive(1) m_iNumActive=2 : setTurnActive() for player 1 (HKS)GMAN
[56929.140] DBG: UpdateMoves() : player.setEndTurn(true) called for player 0 Cowtongue
[56929.140] DBG: UpdateMoves() : player.setEndTurn(true) called for player 1 (HKS)GMAN
[56929.250] DBG: UpdateMoves() : player 0 Cowtongue running AutoMission (NO_MISSIONAI) on Scout id=16385
[56929.250] DBG: UpdateMoves() : player 1 (HKS)GMAN running AutoMission (NO_MISSIONAI) on Scout id=16385
[56929.250] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Cowtongue
[56929.250] DBG: changeNumGameTurnActive(-1) m_iNumActive=1 : setTurnActive() for player Cowtongue
[56929.250] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for (HKS)GMAN
[56929.250] DBG: changeNumGameTurnActive(-1) m_iNumActive=0 : setTurnActive() for player (HKS)GMAN
[56929.343] DBG: City out of sync. Player=3, Name=TXT_KEY_CITY_NAME_KARAKORUM, id=8192, X=46, Y=55
Variable Out Of Sync : CvCity::m_iFood
Game Turn : 4
[56929.359] DBG: Unit out of sync. Player=63, Name=Brute, id=32771, X=26, Y=59
Variable Out Of Sync : CvUnit::m_iX
[56929.359] DBG: Unit out of sync. Player=63, Name=Brute, id=32771, X=26, Y=59
Variable Out Of Sync : CvUnit::m_iY
[56929.359] DBG: Received a sync request for unit (24576) which does not exist locally!
[56929.359] DBG: Variable Out Of Sync : CvPlayer::m_iJONSCulture
Game Turn : 4
[56929.359] DBG: Variable Out Of Sync : CvPlayer::m_iJONSCulture
Game Turn : 4
[56929.359] DBG: Variable Out Of Sync : CvPlayer::m_iJONSCulture
Game Turn : 4
[56929.359] DBG: Variable Out Of Sync : CvPlayer::m_iJONSCulture
Game Turn : 4
[56929.359] DBG: Variable Out Of Sync : CvPlayer::m_paiUnitClassCount
[56929.359] DBG: Game Random Number Generators are out of sync : local.seed=
[56934.656] DBG: setTimeoutCheck(false)
[56934.656] DBG: SetTurnSlicingActive 0
[56947.390] DBG: setTimeoutCheck(true)
[56947.390] DBG: SetTurnSlicingActive 1
[56949.812] DBG: Game Turn 5
[56949.812] DBG: changeNumGameTurnActive(1) m_iNumActive=1 : setTurnActive() for player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56949.828] DBG: changeNumGameTurnActive(1) m_iNumActive=2 : setTurnActive() for player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56949.828] DBG: changeNumGameTurnActive(1) m_iNumActive=3 : setTurnActive() for player 7 Pedro II [ICON_FOOD][ICON_CULTURE]
[56949.843] DBG: changeNumGameTurnActive(1) m_iNumActive=4 : setTurnActive() for player 5 Darius I [ICON_RESEARCH][ICON_TRADE]
[56949.843] DBG: changeNumGameTurnActive(1) m_iNumActive=5 : setTurnActive() for player 63 Barbarian
[56949.890] DBG: changeNumGameTurnActive(1) m_iNumActive=6 : setTurnActive() for player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56949.890] DBG: changeNumGameTurnActive(1) m_iNumActive=7 : setTurnActive() for player 6 Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[56950.359] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56950.359] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56950.359] DBG: UpdateMoves() : player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[56950.359] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56950.359] DBG: changeNumGameTurnActive(-1) m_iNumActive=6 : setTurnActive() for player Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[56950.609] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56950.609] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56950.609] DBG: UpdateMoves() : player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE] running AutoMission (NO_MISSIONAI) on Warrior id=24576
[56950.609] DBG: UpdateMoves() : player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[56950.609] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56950.609] DBG: changeNumGameTurnActive(-1) m_iNumActive=5 : setTurnActive() for player Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[56950.718] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56950.718] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56950.718] DBG: UpdateMoves() : player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE] running AutoMission (NO_MISSIONAI) on Archer id=24576
[56950.718] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56950.718] DBG: changeNumGameTurnActive(-1) m_iNumActive=4 : setTurnActive() for player Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[56950.828] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 5 Darius I [ICON_RESEARCH][ICON_TRADE]
[56950.828] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 5 Darius I [ICON_RESEARCH][ICON_TRADE]
[56950.828] DBG: UpdateMoves() : player 5 Darius I [ICON_RESEARCH][ICON_TRADE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[56950.828] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Darius I [ICON_RESEARCH][ICON_TRADE]
[56950.828] DBG: changeNumGameTurnActive(-1) m_iNumActive=3 : setTurnActive() for player Darius I [ICON_RESEARCH][ICON_TRADE]
[56950.937] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 6 Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[56950.937] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 6 Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[56950.937] DBG: UpdateMoves() : player 6 Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[56950.937] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[56950.937] DBG: changeNumGameTurnActive(-1) m_iNumActive=2 : setTurnActive() for player Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[56951.046] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 7 Pedro II [ICON_FOOD][ICON_CULTURE]
[56951.046] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 7 Pedro II [ICON_FOOD][ICON_CULTURE]
[56951.046] DBG: UpdateMoves() : player 7 Pedro II [ICON_FOOD][ICON_CULTURE] running AutoMission (NO_MISSIONAI) on Archer id=24576
[56951.046] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Pedro II [ICON_FOOD][ICON_CULTURE]
[56951.046] DBG: changeNumGameTurnActive(-1) m_iNumActive=1 : setTurnActive() for player Pedro II [ICON_FOOD][ICON_CULTURE]
[56951.156] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 63 Barbarian
[56951.156] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 63 Barbarian
[56951.156] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=8192
[56951.156] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=16385
[56951.156] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=24578
[56951.156] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=32771
[56951.156] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Barbarian
[56951.156] DBG: changeNumGameTurnActive(-1) m_iNumActive=0 : setTurnActive() for player Barbarian
[56951.265] DBG: changeNumGameTurnActive(1) m_iNumActive=1 : setTurnActive() for player 0 Cowtongue
[56951.390] DBG: changeNumGameTurnActive(1) m_iNumActive=2 : setTurnActive() for player 1 (HKS)GMAN
[57087.078] DBG: UpdateMoves() : player.setEndTurn(true) called for player 0 Cowtongue
[57087.078] DBG: UpdateMoves() : player.setEndTurn(true) called for player 1 (HKS)GMAN
[57087.187] DBG: UpdateMoves() : player 0 Cowtongue running AutoMission (NO_MISSIONAI) on Scout id=16385
[57087.187] DBG: UpdateMoves() : player 1 (HKS)GMAN running AutoMission (NO_MISSIONAI) on Scout id=16385
[57087.187] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Cowtongue
[57087.187] DBG: changeNumGameTurnActive(-1) m_iNumActive=1 : setTurnActive() for player Cowtongue
[57087.187] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for (HKS)GMAN
[57087.187] DBG: changeNumGameTurnActive(-1) m_iNumActive=0 : setTurnActive() for player (HKS)GMAN
[57087.390] DBG: Game Turn 6
[57087.390] DBG: changeNumGameTurnActive(1) m_iNumActive=1 : setTurnActive() for player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[57087.406] DBG: changeNumGameTurnActive(1) m_iNumActive=2 : setTurnActive() for player 5 Darius I [ICON_RESEARCH][ICON_TRADE]
[57087.421] DBG: changeNumGameTurnActive(1) m_iNumActive=3 : setTurnActive() for player 6 Harald Bluetooth [ICON_GREAT_EXPLORER][ICON_TRADE]
[57087.421] DBG: changeNumGameTurnActive(1) m_iNumActive=4 : setTurnActive() for player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[57087.437] DBG: changeNumGameTurnActive(1) m_iNumActive=5 : setTurnActive() for player 63 Barbarian
[57087.468] DBG: changeNumGameTurnActive(1) m_iNumActive=6 : setTurnActive() for player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[57087.468] DBG: changeNumGameTurnActive(1) m_iNumActive=7 : setTurnActive() for player 7 Pedro II [ICON_FOOD][ICON_CULTURE]
[57087.937] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[57087.937] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[57087.937] DBG: UpdateMoves() : player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE] running AutoMission (NO_MISSIONAI) on Archer id=24576
[57087.937] DBG: UpdateMoves() : player 2 Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[57087.937] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[57087.937] DBG: changeNumGameTurnActive(-1) m_iNumActive=6 : setTurnActive() for player Ramkhamhaeng [ICON_GOLD][ICON_INFLUENCE]
[57088.156] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[57088.156] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[57088.156] DBG: UpdateMoves() : player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE] running AutoMission (NO_MISSIONAI) on Warrior id=24576
[57088.156] DBG: UpdateMoves() : player 3 Genghis Khan [ICON_WAR][ICON_CITY_STATE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[57088.156] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[57088.156] DBG: changeNumGameTurnActive(-1) m_iNumActive=5 : setTurnActive() for player Genghis Khan [ICON_WAR][ICON_CITY_STATE]
[57088.265] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[57088.265] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[57088.265] DBG: UpdateMoves() : player 4 Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE] running AutoMission (NO_MISSIONAI) on Archer id=24576
[57088.265] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[57088.265] DBG: changeNumGameTurnActive(-1) m_iNumActive=4 : setTurnActive() for player Suleiman [ICON_GREAT_EXPLORER][ICON_CITY_STATE]
[57088.375] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 5 Darius I [ICON_RESEARCH][ICON_TRADE]
[57088.375] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 5 Darius I [ICON_RESEARCH][ICON_TRADE]
[57088.375] DBG: UpdateMoves() : player 5 Darius I [ICON_RESEARCH][ICON_TRADE] running AutoMission (MISSIONAI_EXPLORE) on Scout id=16385
[57088.375] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Darius I [ICON_RESEARCH][ICON_TRADE]
[57088.593] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Pedro II [ICON_FOOD][ICON_CULTURE]
[57088.593] DBG: changeNumGameTurnActive(-1) m_iNumActive=1 : setTurnActive() for player Pedro II [ICON_FOOD][ICON_CULTURE]
[57088.703] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 63 Barbarian
[57088.703] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 63 Barbarian
[57088.703] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=8192
[57088.703] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=16385
[57088.703] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=24578
[57088.703] DBG: UpdateMoves() : player 63 Barbarian running AutoMission (NO_MISSIONAI) on Brute id=32771
[57088.703] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Barbarian
[57088.703] DBG: changeNumGameTurnActive(-1) m_iNumActive=0 : setTurnActive() for player Barbarian
[57088.812] DBG: changeNumGameTurnActive(1) m_iNumActive=1 : setTurnActive() for player 0 Cowtongue
[57088.937] DBG: changeNumGameTurnActive(1) m_iNumActive=2 : setTurnActive() for player 1 (HKS)GMAN
[57094.187] DBG: UpdateMoves() : player.setEndTurn(true) called for player 0 Cowtongue
[57094.187] DBG: UpdateMoves() : player.setEndTurn(true) called for player 1 (HKS)GMAN
[57094.296] DBG: UpdateMoves() : player 0 Cowtongue running AutoMission (NO_MISSIONAI) on Scout id=16385
[57094.296] DBG: UpdateMoves() : player 1 (HKS)GMAN running AutoMission (NO_MISSIONAI) on Scout id=16385
[57094.296] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Cowtongue
[57094.296] DBG: changeNumGameTurnActive(-1) m_iNumActive=1 : setTurnActive() for player Cowtongue
[57094.296] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for (HKS)GMAN
[57094.296] DBG: changeNumGameTurnActive(-1) m_iNumActive=0 : setTurnActive() for player (HKS)GMAN
[57094.406] DBG: City out of sync. Player=6, Name=TXT_KEY_CITY_NAME_COPENHAGEN, id=8192, X=54, Y=47
Variable Out Of Sync : CvCity::m_iFood
Game Turn : 6
[57094.406] DBG: Received a sync request for unit (16385) which does not exist locally!
[57094.406] DBG: Received a sync request for unit (40964) which does not exist locally!
[57094.406] DBG: Variable Out Of Sync : CvPlayer::m_iJONSCulture
Game Turn : 6
[57094.406] DBG: Variable Out Of Sync : CvPlayer::m_iJONSCulture
Game Turn : 6
[57094.406] DBG: Variable Out Of Sync : CvPlayer::m_iNumMilitaryUnits
Game Turn : 6
[57094.406] DBG: Variable Out Of Sync : CvPlayer::m_iMilitaryMight
Game Turn : 6
[57094.406] DBG: Variable Out Of Sync : CvPlayer::m_paiUnitClassCount
[57094.406] DBG: Game Random Number Generators are out of sync : local.seed=
[57100.171] DBG: setTimeoutCheck(false)
[57100.171] DBG: SetTurnSlicingActive 0
[57112.812] DBG: setTimeoutCheck(true)
[57112.812] DBG: SetTurnSlicingActive 1
[57115.125] DBG: Game Turn 7