Thanks for the response=)
I think i set the directories correct, this is how the first area of my config looks like;
# The installation path is probably right. Change it if you installed
# the game somewhere else.
set install_dir "E:/Civ IV"
# If you have files in your local CustomAssets you want checked,
# uncomment the next line and make sure the path is correct. For
# non-English language installations, you will need to change "my documents"
# to the right name also.
# add_directory custom "c:/documents and settings/jena/my documents/my games/beyond the sword/customassets"
# If you want to run this on a mod, uncomment the next line and make
# sure the path points to your mod.
# add_directory charlemagne "$install_dir/beyond the sword/mods/charlemagne/assets"
add_directory fury "$install_dir/Beyond the Sword/Mods/DazL's Earth/Assets"
# If you don't have BTS or warlords, comment out the corresponding lines
add_directory bts "$install_dir/beyond the sword/assets"
add_directory warlords "$install_dir/warlords/assets"
add_directory vanilla "$install_dir/assets"
The XML themselves are found and read by the Civ checker. Here is an example of a piece of XML which results in a message about missing files, although the files are present (the .nif and .kfm).
<BonusArtInfo>
<Type>ART_DEF_BONUS_RUBBER</Type>
<fScale>1.0</fScale>
<fInterfaceScale>1.25</fInterfaceScale>
<NIF>Modules/Custom Resources/Rubber/silk.nif</NIF>
<KFM>Modules/Custom Resources/Rubber/silk.kfm</KFM>
<SHADERNIF>Modules/Custom Resources/Rubber/silk.nif</SHADERNIF>
<Button>, ,Art/Buttons/Dazl_LH_Res_Buttons.dds,7,2</Button>
<FontButtonIndex>49</FontButtonIndex>
</BonusArtInfo>