orlanth
Storm God. Yarr!
- Joined
- Nov 17, 2001
- Messages
- 1,805
LOL I was just making a joke re the new concept of "Required Pecks" that showed up in your earlier post. It would be perfect for any mods with an Avian race or with YIELD_BIRDSEED.I don't see a problem here
<RequiredTechsOR>TECH_SARCASM</RequiredTechsOR>
<RequiredPecks>PECK_YIELD_BIRDSEED</RequiredPecks>
Seriously though the idea re requirements for CivEffects rather than techs/perks is good, and the idea to have the potential for whether things go in separate techtree screen (like trade perks currently are in MC) be configurable in XML is also a good one. Alternately, like the Founding Father screen currently has, there could be several "tabs" in the techtree advisor. For mods with a lot of techs that are in separate categories which don't interact much, this would let players easily flip between categories by clicking the tabs.
About the Arrow Color idea, IMO it would be the most useful to have the arrow color consistently show whether this is an AND (white) , OR (grey) , NOT (black) requirement (and whether the requirement has been met or not, in which case the arrow could turn green, or red if a NOT requirement had been met). If possible, the arrows from "OR" requirements could all join at a certain place (such as the bottom left of the techbox) while AND requirements join at another place (such as top left). As a player it would help more to visually see the nature of the AND/OR requirement (plus I imagine XML modders such as myself would be too lazy to color individual arrows between each tech )