Civilization-specific terrain improvements

Envisionred

Chieftain
Joined
Aug 25, 2013
Messages
10
Since a civilization requires 2 special units/buildings to run properly, what is the XML I need if one of the specials is a terrain improvement? There doesn't seem to be an override for it.
 
There's not a separate override table; the entries are within the Improvements table itself.
Code:
<SpecificCivRequired>1</SpecificCivRequired>
<CivilizationType>CIVILIZATION_CIVNAME</CivilizationType>
 
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