Civilization Traits

Yoadm

Warlord
Joined
Jul 25, 2005
Messages
265
Its pretty obviouse that every civilization has speciall traits much more unique than the normal, unmodden, Civ. Problem is, there is no site or link that details the unique traits of each civilization (even religion). Am I wrong? I would love to know.
 
Thank's mate, btw do you have a link to the different attributed of the Religions? Its allso something I was unable to find.
 
Added 2 more links to cover religions. I had thought I already had the second one in my sig, so thanks for the catch. Neither covers the precise mechanics too well, so I'll put this on my "to do list" for when I have some spare time to write up a bit of information.
 
Thanks for the religion links. Esus is amazingly worked out. Thing is, apart from Esus, I havent seen a comparative guide to the other religions and even your link does not say that much about them, especially not the Emphyrian and Council of the Dragon. Any chance you have a link to those aswell?

Thanks
 
The detailed Esus link is a nice coincidence of timing :) Just saw Rex post it last night. When I fix my keyboard I'll try to help make more like it. But long posts are not fun by touchscreen :(

Cult of the Dragon is now a guild. Spreads by events and is bad for everyone but Sheiam and Kuriotates
 
I understand, and thanks for any help you can give. I just think that since its such a good mod, so rich in detail, it should allso have a comparative guide that oulines all its wide range of options.

For instance, I couldnt find reference guids to most of the guilds.

Anyway, thanks for any assistance, its helping me alot.
 
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