[LP] Civilization VI: Leader Pass - Predict the leader abilities

So, anyone got any thoughts on where they'll go with Sundiata Keita? Mali will be keeping the production malus from it's CUA (along with the Gold, Faith and Food bonuses) but will no longer have Mansa Musa's trade route bonuses.
The Pass description talks about him leading Mali to a cultural golden age. I would assume that's a hint. Maybe Mali will mine for Culture.
 
The Pass description talks about him leading Mali to a cultural golden age. I would assume that's a hint. Maybe Mali will mine for Culture.
Or Faith. Faith is the other currency Mali have at their disposal. it's how they build markets after all.
 
Theodora - May purchase buildings with faith?
Nooo! Your idea for Harald and the Berserkers was so original and unique, it's surprising to see this bog-standard ability as your prediction for Theodora! ;)

In all seriousness, I hope this isn't the case. There are so many abilities and bonuses granting the ability to purchase different buildings with Faith. I am looking forward to Firaxis breaking the mold more than that here.
 
Ramses II - May spend population to speed production of buildings, districts and wonders.

Sphinx grants food equal to culture output.

+1 Strength to all land units per Sphinx in your Empire.
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Other idea: whenever a Wonder is under construction, any city within 6 tiles gains a City Project, allowing to contribute production to it.
I love it? Humankind won't mind surely. Though you'd have to reduce production towards Wonders, because that's so over-powered.
 
Nooo! Your idea for Harald and the Berserkers was so original and unique, it's surprising to see this bog-standard ability as your prediction for Theodora! ;)

In all seriousness, I hope this isn't the case. There are so many abilities and bonuses granting the ability to purchase different buildings with Faith. I am looking forward to Firaxis breaking the mold more than that here.

Eheheh, yeah, that's pretty dull, though I'm struggling to find more creative ways given how Byzantium, Basil (Tagma) and the Hippodrome are so closely intertwined.

Byzantium's ability seems pretty restrictive. There's the +1 Great Prophet from Holy Sites, which she can make use of, but what about the rest? Without a redesign, the only thing I can see Theodora make use of in a unique way is the +3 Religious Strength, which Basil can use but there's no reason for him to. That would mean a focus on religious units, which I'm not too found of. And how does any of that fit into a Builder design?
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So, here's an alternative, which doesn't really relate to building anything:
- May select two founder beliefs rather than one when founding a religion. One of those beliefs comes from a unique list available to Byzantium when playing as Theodora (maybe four unique beliefs in total, so there would be plenty of replayability, without being excessive).
 
Nader Shah:

Zamburak Unique Unit. Replaces the Field Cannon and has 4 movement rather than 2.

+1 CS for land units for each ongoing domestic Trade Route. Conquering an enemy city automatically establishes a road to it and grants +1 Trade Route capacity.

Edit: nvm, I thought Rome's road ability only applied to founded cities. So that ability already exists.
 
I think there is a risk of power creep with a late released dlc like this. But since there are so many new leaders I hope at least some of them have truly unique powers for those role playing moments (which is the kind of mode I usually have to go with to have a fun game experience).
 
So I took a quick look on Wikipedia to see if I could figure out the Ability, and I think I might have an idea.

Theodora and Justinian were well known for their efforts to rebuild Byzantium, constructing many bridges, aqueducts, and churches, inckuding the Hagia Sophia. Theodora was also know for being a Miaphysite Christian, while Justinian was part of the official Chalcedonian Christians, and for sheltering supposedly heretic Christians from the Chalcedonians' purges.

So, here's my suggestion:

First, a bonus for Production towards Holy Sites and their Buildings, or Byzantium gaining either a burst of Culture equal to the Building/District Production Cost or Culture equal to the Building/District Faith output. Pretty standard so far, nothing too extraordinary.

Then, here's where the Miaphysite/Chalcedonian stuff comes into play. Cities that you have converted to your Founded Religion will always have that as their Majority Religion if they have at least one Follower of that Religion, and these Cities can purchase/build the Tier 3 Religious Building of any Religion present in their City. They also gain +1 Culture and Faith for every Follower of the none Founded Religion, at the cost of -1 Loyalty.

Thoughts, everyone?

Sidenote: This is something that I came up with on the fly just now, so while it is a unique idea, it's not exactly going to be the best I could have come up with.
 
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I think we might be taking the Great Builders theme too literally sometimes, and it could be a mixture of both infrastructure and religion.
So, here's an alternative, which doesn't really relate to building anything:
- May select two founder beliefs rather than one when founding a religion. One of those beliefs comes from a unique list available to Byzantium when playing as Theodora (maybe four unique beliefs in total, so there would be plenty of replayability, without being excessive).
This might not be about actual building infrastructure, but this can fall under the idea of building a religion. :)
 
Judging at Wikipedia, Ptolomeic Cleopatra could lean into the cultural side of the general Ptolomeic reign or could have religious side that translates into culture probably. It seems that beyond being politically savvy, her other main thing was wonder making (which will likely be Ramesses thing) and multiculturality (which was heavily intertwined with religion back then)
 
Lincoln

- +3 Combat Strength to all military units per Diplomatic Card slotted during wars declared upon Lincoln, and +1 Movement. -1 Combat Strength to all military units per Military Card slotted during wars initiated by Lincoln.

- Cities lost by Lincoln during war accumulate war weariness even at peace. Cities won by Lincoln during war accumulate war weariness even at peace.
 
Maybe for Theodora, in order to meet her builder theme and religious proclivity, some suggestions:

- Her builders can spread religion once after they have used all their charges
- conversely, her missionaries can spend their charges to build
- while in a dark age, she gains production towards city projects?
 
Maybe for Theodora, tile improvements, buildings and districts pillaged (whether from natural disasters or during wars) grant +1 permanent additional Faith output each time they are pillaged?

- conversely, her missionaries can spend their charges to build
Perhaps Missionaries and Apostles could just boost current production when spreading religion in your cities, at some sort of ratio (X production per citizen converted, or X production per religious pressure added). It's easier to justify it by imagining devout citizens being encouraged by the Priesthood.
 
Hmm. "Great Negotiators." Maybe there's a good way to increase relationships with civs that follow your same religion (even though he fought them irl)
He was also well respected by the Crusaders as well, especially Richard the Lionheart, and vice versa. Maybe more favorable peace terms when ending wars.

For Theodora I wouldn't be surprised if she could just buy builders with faith and they can use a charge to speed up repairs of pillaged buildings and districts.
 
Hmm. "Great Negotiators." Maybe there's a good way to increase relationships with civs that follow your same religion (even though he fought them irl)
The Steam page text indicates he will be more warlike. I'm not sure how that couches into a Great Negotiators pack, unless he can get other civs to cede cities more readily in peace deals.
 
Having done a bit of a shallow dive into her history it does seem that the best tie in for a great negotiator for Mbande/Ana Nzinga would be how she used religion as a diplomatic tool. Maybe additional diplo favor for every other civ following your state religion? Or diplo favor from relics to better tie into Nkisi? Faster alliance growth with same-religion civs? Curious to see where they go but some sort of bonus from civs following the same religion is my bet?
 
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