DoodlesTheDragon
Chieftain
- Joined
- May 19, 2020
- Messages
- 85
I was wondering if it is possible to make 2 civs unable to spawn in the same game in multiplayer as the randoms. For example, to prevent 2 Japan civs (one being a modded leader) from showing up in the same game.
I have seen this is possible in singleplayer thanks to the Really Advanced Setup - Group Add-ons mod, where you can set civs as part of a group and how many of that group can show up in the same game. Great mod! But it does not work in multiplayer. So I wonder if there's another way to do this in MP?
I strongly predict the answer is no, as I'm just about certain I would have seen someone make a mod for this by now. But I figured I may as well ask to be sure.
To be clear I have asked this question in the multiplayer forum but did not get a response from anyone else, and I figure it's a lot more active here.
I have seen this is possible in singleplayer thanks to the Really Advanced Setup - Group Add-ons mod, where you can set civs as part of a group and how many of that group can show up in the same game. Great mod! But it does not work in multiplayer. So I wonder if there's another way to do this in MP?
I strongly predict the answer is no, as I'm just about certain I would have seen someone make a mod for this by now. But I figured I may as well ask to be sure.
To be clear I have asked this question in the multiplayer forum but did not get a response from anyone else, and I figure it's a lot more active here.