It appears that after all this time, it may soon become possible to edit any part of Civilization for Windows for beneficial uses. So far I have made slow progress in some areas but good progress in other areas. I'll start with the files for CivWin (ignoring the obvious):
civ.prf - This holds the window locations,width and height for the main civ screen, the map window and the status window. The second to last byte are the options you set under "File-Options". I'm not sure what the last byte does. This file does not need to be modified.
All 5 .rsc files - These hold pretty much all the text you see in the game. They also hold all the graphics seen in the game. It would appear that unit information (Attack Power, Defense Power, #Moves and cost) are not in these files. Most likely in the civ.exe file. I currently do not know how to view or even extract the graphics in these files at this time
The .Sav File - Ah yes, the save file for CivWin. This file is the equiv of CivDos .map and .sve put together (Hope you all knew that one ). This file is compressed. While uncompressing it is easy, re-compressing it has been quite a thorn in my side. This file is my current main priority (with getting the re-compression fully operational being on the top of the list). I have found where some stuff are located in the file, and the file still holds many undiscovered keys
civ.prf - This holds the window locations,width and height for the main civ screen, the map window and the status window. The second to last byte are the options you set under "File-Options". I'm not sure what the last byte does. This file does not need to be modified.
All 5 .rsc files - These hold pretty much all the text you see in the game. They also hold all the graphics seen in the game. It would appear that unit information (Attack Power, Defense Power, #Moves and cost) are not in these files. Most likely in the civ.exe file. I currently do not know how to view or even extract the graphics in these files at this time
The .Sav File - Ah yes, the save file for CivWin. This file is the equiv of CivDos .map and .sve put together (Hope you all knew that one ). This file is compressed. While uncompressing it is easy, re-compressing it has been quite a thorn in my side. This file is my current main priority (with getting the re-compression fully operational being on the top of the list). I have found where some stuff are located in the file, and the file still holds many undiscovered keys